From: "gaoliming" <gaoliming@byosoft.com.cn>
To: <devel@edk2.groups.io>, <pedro.falcato@gmail.com>
Subject: 回复: [edk2-devel] Is it possible to inject compiler arguments and library dependencies from the build system?
Date: Thu, 2 Jun 2022 10:37:34 +0800 [thread overview]
Message-ID: <00eb01d87629$b72595a0$2570c0e0$@byosoft.com.cn> (raw)
In-Reply-To: <CAKbZUD1dJQu+zUSXEt6KSgjqyZib9tL2xypL6_2dtqbyynOdqg@mail.gmail.com>
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Pedro:
For the specific platform, you can add the compiler flag into [BuildOptions] in Platform.dsc file, and add NULL|xxxLib.inf into [LibraryClasses] section in Platform.dsc file so that this library is linked to every module.
Thanks
Liming
发件人: devel@edk2.groups.io <devel@edk2.groups.io> 代表 Pedro Falcato
发送时间: 2022年6月1日 5:43
收件人: edk2-devel-groups-io <devel@edk2.groups.io>
主题: [edk2-devel] Is it possible to inject compiler arguments and library dependencies from the build system?
Hi all,
Following https://edk2.groups.io/g/devel/message/89684, I want to add sanitizer support to upstream EDK2. Doing this in a non-intrusive way would mean that I need to force all modules to depend on the UBSAN/ASAN implementation lib and force them to use a specific compile flag. Is there a way to do this using the current build system?
Thanks,
Pedro
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prev parent reply other threads:[~2022-06-02 2:37 UTC|newest]
Thread overview: 2+ messages / expand[flat|nested] mbox.gz Atom feed top
2022-05-31 21:42 Is it possible to inject compiler arguments and library dependencies from the build system? Pedro Falcato
2022-06-02 2:37 ` gaoliming [this message]
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