From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: from mga14.intel.com (mga14.intel.com [192.55.52.115]) by ml01.01.org (Postfix) with ESMTP id 34A611A1E11 for ; Sun, 31 Jul 2016 23:32:09 -0700 (PDT) Received: from orsmga002.jf.intel.com ([10.7.209.21]) by fmsmga103.fm.intel.com with ESMTP; 31 Jul 2016 23:32:08 -0700 X-ExtLoop1: 1 X-IronPort-AV: E=Sophos;i="5.28,453,1464678000"; d="scan'208";a="1027433549" Received: from mskhizri-mobl1.amr.corp.intel.com (HELO localhost) ([10.252.131.141]) by orsmga002.jf.intel.com with ESMTP; 31 Jul 2016 23:32:08 -0700 MIME-Version: 1.0 To: "Tian, Feng" , "Marvin H?user" , "edk2-devel@lists.01.org" , "Kinney, Michael D" Message-ID: <147003312819.24223.6233250117555682687@jljusten-ivb> From: Jordan Justen In-Reply-To: <7F1BAD85ADEA444D97065A60D2E97EE53881E41B@SHSMSX101.ccr.corp.intel.com> Cc: "Tian, Feng" References: <1469808369-5344-1-git-send-email-leif.lindholm@linaro.org> <1469808369-5344-2-git-send-email-leif.lindholm@linaro.org> <7F1BAD85ADEA444D97065A60D2E97EE53881E396@SHSMSX101.ccr.corp.intel.com> <7F1BAD85ADEA444D97065A60D2E97EE53881E41B@SHSMSX101.ccr.corp.intel.com> User-Agent: alot/0.3.7 Date: Sun, 31 Jul 2016 23:32:08 -0700 Subject: Re: [RFC 1/2] MdeModulePkg/EbcDxe: Add AARCH64 EBC VM support X-BeenThere: edk2-devel@lists.01.org X-Mailman-Version: 2.1.21 Precedence: list List-Id: EDK II Development List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , X-List-Received-Date: Mon, 01 Aug 2016 06:32:09 -0000 Content-Type: text/plain; charset="utf-8" Content-Transfer-Encoding: quoted-printable On 2016-07-31 19:12:03, Tian, Feng wrote: > I may not speak it clear. Sorry for that. > = > I saw the patch with commit log "Submitted on behalf of a > third-party: xxxx". But this is part of "TianoCore Contribution > Agreement 1.0 section 4". > = > And the Contributions.txt clearly says "the commit message must > include your "Signed-off-by" signature, and "Contributed-under" > message". But the commit log hasn't. > = > So I am total confused how to solve this case. What's the correct > format for this? > = Yes, Contributed-under and Signed-off-by are required. I think it is possible in some cases to submit a third party conribution, but you still have to add the Contributed-under and Signed-off-by. See Contribtions.txt under either package for the text of the 'TianoCore Contribution Agreement' to understand what the 'Contributed-under' tag is indicating. Basically you'd be asserting that you are sure that the contribuion can be used under the conditions specified in the TianoCore Contribution Agreement, despite the fact that you don't own the copyright. Obviously it is easier if someone that owns the copyright makes the patch submission. We've taken code into OvmfPkg that wasn't contributed directly by the copyright owner. (for example, some of the Xen .h files) -Jordan > = > -----Original Message----- > From: Marvin H?user [mailto:Marvin.Haeuser@outlook.com] = > Sent: Monday, August 1, 2016 9:58 AM > To: edk2-devel@lists.01.org > Cc: Tian, Feng > Subject: RE: [RFC 1/2] MdeModulePkg/EbcDxe: Add AARCH64 EBC VM support > = > Hey Feng, > = > According to the Contributions document, BSD 2-clause is one of the licen= ses that can be accepted, if the parent license cannot be used: > https://github.com/tianocore/edk2/blob/master/MdeModulePkg/Contributions.= txt#L25 > = > Regards, > Marvin. > = > > -----Original Message----- > > From: edk2-devel [mailto:edk2-devel-bounces@lists.01.org] On Behalf Of = > > Tian, Feng > > Sent: Monday, August 1, 2016 3:50 AM > > To: Leif Lindholm ; edk2-devel@lists.01.org > > Cc: Tian, Feng ; Daniil Egranov = > > ; Jeff Brasen ; = > > Zeng, Star ; Ard Biesheuvel = > > > > Subject: Re: [edk2] [RFC 1/2] MdeModulePkg/EbcDxe: Add AARCH64 EBC VM = > > support > > = > > Hi, Leif > > = > > If I understand correctly, EDKII doesn't allow such BSD license. > > = > > Correct me if anybody has different opinions. > > = > > Thanks > > Feng > > = > > -----Original Message----- > > From: Leif Lindholm [mailto:leif.lindholm@linaro.org] > > Sent: Saturday, July 30, 2016 12:06 AM > > To: edk2-devel@lists.01.org > > Cc: Jeff Brasen ; Ard Biesheuvel = > > ; Daniil Egranov = > > ; Tian, Feng ; Zeng, = > > Star > > Subject: [RFC 1/2] MdeModulePkg/EbcDxe: Add AARCH64 EBC VM support > > = > > From: Jeff Brasen > > = > > Adds support for the EBC VM for AARCH64 platforms > > = > > Submitted on behalf of a third-party: The Linux Foundation This = > > contribution is licensed under the BSD license as found at = > > http://opensource.org/licenses/bsd-license.php > > = > > [Taken from https://source.codeaurora.org/external/server/edk2-blue/] > > Signed-off-by: Leif Lindholm > > --- > > .../Universal/EbcDxe/AArch64/EbcLowLevel.S | 135 +++++ > > MdeModulePkg/Universal/EbcDxe/AArch64/EbcSupport.c | 563 > > +++++++++++++++++++++ > > MdeModulePkg/Universal/EbcDxe/EbcDxe.inf | 6 +- > > 3 files changed, 703 insertions(+), 1 deletion(-) create mode 100644 = > > MdeModulePkg/Universal/EbcDxe/AArch64/EbcLowLevel.S > > create mode 100644 > > MdeModulePkg/Universal/EbcDxe/AArch64/EbcSupport.c > > = > > diff --git a/MdeModulePkg/Universal/EbcDxe/AArch64/EbcLowLevel.S > > b/MdeModulePkg/Universal/EbcDxe/AArch64/EbcLowLevel.S > > new file mode 100644 > > index 0000000..e858227 > > --- /dev/null > > +++ b/MdeModulePkg/Universal/EbcDxe/AArch64/EbcLowLevel.S > > @@ -0,0 +1,135 @@ > > +#/** @file > > +# > > +# This code provides low level routines that support the Virtual Ma= chine > > +# for option ROMs. > > +# > > +# Copyright (c) 2015, The Linux Foundation. All rights reserved. > > +# Copyright (c) 2007 - 2014, Intel Corporation. All rights = > > +reserved.
# This program and the accompanying materials # are = > > +licensed and made available under the terms and conditions of the BSD = > > +License # which accompanies this distribution. The full text of the = > > +license may be found at # = > > +http://opensource.org/licenses/bsd-license.php > > +# > > +# THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" > > +BASIS, # WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, > > EITHER EXPRESS OR IMPLIED. > > +# > > +#**/ > > + > > +#-------------------------------------------------------------------- > > +-- > > +----- > > +# Equate files needed. > > +#-------------------------------------------------------------------- > > +-- > > +----- > > + > > +ASM_GLOBAL ASM_PFX(CopyMem); > > +ASM_GLOBAL ASM_PFX(EbcInterpret); > > +ASM_GLOBAL ASM_PFX(ExecuteEbcImageEntryPoint); > > + > > +#******************************************************** > > ************** > > +****** > > +# EbcLLCALLEX > > +# > > +# This function is called to execute an EBC CALLEX instruction. > > +# This instruction requires that we thunk out to external native # = > > +code. For AArch64, we copy the VM stack into the main stack and then = > > +pop # the first 8 arguments off according to the AArch64 Procedure = > > +Call Standard # On return, we restore the stack pointer to its origina= l location. > > +# > > +#******************************************************** > > ************** > > +****** # UINTN EbcLLCALLEXNative(UINTN FuncAddr, UINTN > > NewStackPointer, > > +VOID *FramePtr) ASM_GLOBAL ASM_PFX(EbcLLCALLEXNative); > > +ASM_PFX(EbcLLCALLEXNative): > > + stp x19, x20, [sp, #-16]! > > + stp x29, x30, [sp, #-16]! > > + > > + mov x19, x0 > > + mov x20, sp > > + sub x2, x2, x1 // Length =3D NewStackPointer-FramePtr > > + sub sp, sp, x2 > > + sub sp, sp, #64 // Make sure there is room for at least 8 = > > + args in the new > > stack > > + mov x0, sp > > + > > + bl CopyMem // Sp, NewStackPointer, Length > > + > > + ldp x0, x1, [sp], #16 > > + ldp x2, x3, [sp], #16 > > + ldp x4, x5, [sp], #16 > > + ldp x6, x7, [sp], #16 > > + > > + blr x19 > > + > > + mov sp, x20 > > + ldp x29, x30, [sp], #16 > > + ldp x19, x20, [sp], #16 > > + > > + ret > > + > > +#******************************************************** > > ************** > > +****** > > +# EbcLLEbcInterpret > > +# > > +# This function is called by the thunk code to handle an Native to = > > +EBC call # This can handle up to 16 arguments (1-8 on in x0-x7, 9-16 = > > +are on the stack) # x9 contains the Entry point that will be the = > > +first argument when # EBCInterpret is called. > > +# > > +#******************************************************** > > ************** > > +****** > > +ASM_GLOBAL ASM_PFX(EbcLLEbcInterpret); > > +ASM_PFX(EbcLLEbcInterpret): > > + stp x29, x30, [sp, #-16]! > > + > > + // copy the current arguments 9-16 from old location and add arg = > > + 7 to > > stack > > + // keeping 16 byte stack alignment > > + sub sp, sp, #80 > > + str x7, [sp] > > + ldr x11, [sp, #96] > > + str x11, [sp, #8] > > + ldr x11, [sp, #104] > > + str x11, [sp, #16] > > + ldr x11, [sp, #112] > > + str x11, [sp, #24] > > + ldr x11, [sp, #120] > > + str x11, [sp, #32] > > + ldr x11, [sp, #128] > > + str x11, [sp, #40] > > + ldr x11, [sp, #136] > > + str x11, [sp, #48] > > + ldr x11, [sp, #144] > > + str x11, [sp, #56] > > + ldr x11, [sp, #152] > > + str x11, [sp, #64] > > + > > + // Shift arguments and add entry point and as argument 1 > > + mov x7, x6 > > + mov x6, x5 > > + mov x5, x4 > > + mov x4, x3 > > + mov x3, x2 > > + mov x2, x1 > > + mov x1, x0 > > + mov x0, x9 > > + > > + # call C-code > > + bl ASM_PFX(EbcInterpret) > > + add sp, sp, #80 > > + > > + ldp x29, x30, [sp], #16 > > + > > + ret > > + > > +#******************************************************** > > ************** > > +****** > > +# EbcLLExecuteEbcImageEntryPoint > > +# > > +# This function is called by the thunk code to handle the image entry = > > +point # x9 contains the Entry point that will be the first argument = > > +when # ExecuteEbcImageEntryPoint is called. > > +# > > +#******************************************************** > > ************** > > +****** ASM_GLOBAL ASM_PFX(EbcLLExecuteEbcImageEntryPoint); > > +ASM_PFX(EbcLLExecuteEbcImageEntryPoint): > > + stp x29, x30, [sp, #-16]! > > + # build new paramater calling convention > > + mov x2, x1 > > + mov x1, x0 > > + mov x0, x9 > > + > > + # call C-code > > + bl ASM_PFX(ExecuteEbcImageEntryPoint) > > + ldp x29, x30, [sp], #16 > > + ret > > diff --git a/MdeModulePkg/Universal/EbcDxe/AArch64/EbcSupport.c > > b/MdeModulePkg/Universal/EbcDxe/AArch64/EbcSupport.c > > new file mode 100644 > > index 0000000..23261a0 > > --- /dev/null > > +++ b/MdeModulePkg/Universal/EbcDxe/AArch64/EbcSupport.c > > @@ -0,0 +1,563 @@ > > +/** @file > > + This module contains EBC support routines that are customized based = > > +on > > + the target AArch64 processor. > > + > > +Copyright (c) 2015, The Linux Foundation. All rights reserved. > > +Copyright (c) 2006 - 2014, Intel Corporation. All rights = > > +reserved.
This program and the accompanying materials are = > > +licensed and made available under the terms and conditions of the BSD = > > +License which accompanies this distribution. The full text of the = > > +license may be found at = > > +http://opensource.org/licenses/bsd-license.php > > + > > +THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" > > BASIS, > > +WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER > > EXPRESS OR IMPLIED. > > + > > +**/ > > + > > +#include "EbcInt.h" > > +#include "EbcExecute.h" > > + > > +// > > +// Amount of space that is not used in the stack // #define = > > +STACK_REMAIN_SIZE (1024 * 4) > > + > > +// > > +// This is instruction buffer used to create EBC thunk // > > +#define EBC_MAGIC_SIGNATURE 0xCA112EBCCA112EBCull > > +#define EBC_ENTRYPOINT_SIGNATURE 0xAFAFAFAFAFAFAFAFull > > +#define EBC_LL_EBC_ENTRYPOINT_SIGNATURE 0xFAFAFAFAFAFAFAFAull > > +UINT8 mInstructionBufferTemplate[] =3D { > > + 0x03, 0x00, 0x00, 0x14, //b pc+16 > > + // > > + // Add a magic code here to help the VM recognize the thunk.. > > + // > > + (UINT8)(EBC_MAGIC_SIGNATURE & 0xFF), > > + (UINT8)((EBC_MAGIC_SIGNATURE >> 8) & 0xFF), > > + (UINT8)((EBC_MAGIC_SIGNATURE >> 16) & 0xFF), > > + (UINT8)((EBC_MAGIC_SIGNATURE >> 24) & 0xFF), > > + (UINT8)((EBC_MAGIC_SIGNATURE >> 32) & 0xFF), > > + (UINT8)((EBC_MAGIC_SIGNATURE >> 40) & 0xFF), > > + (UINT8)((EBC_MAGIC_SIGNATURE >> 48) & 0xFF), > > + (UINT8)((EBC_MAGIC_SIGNATURE >> 56) & 0xFF), > > + 0x69, 0x00, 0x00, 0x58, //ldr x9, #32 > > + 0x8A, 0x00, 0x00, 0x58, //ldr x10, #40 > > + 0x05, 0x00, 0x00, 0x14, //b pc+32 > > + (UINT8)(EBC_ENTRYPOINT_SIGNATURE & 0xFF), > > + (UINT8)((EBC_ENTRYPOINT_SIGNATURE >> 8) & 0xFF), > > + (UINT8)((EBC_ENTRYPOINT_SIGNATURE >> 16) & 0xFF), > > + (UINT8)((EBC_ENTRYPOINT_SIGNATURE >> 24) & 0xFF), > > + (UINT8)((EBC_ENTRYPOINT_SIGNATURE >> 32) & 0xFF), > > + (UINT8)((EBC_ENTRYPOINT_SIGNATURE >> 40) & 0xFF), > > + (UINT8)((EBC_ENTRYPOINT_SIGNATURE >> 48) & 0xFF), > > + (UINT8)((EBC_ENTRYPOINT_SIGNATURE >> 56) & 0xFF), > > + (UINT8)(EBC_LL_EBC_ENTRYPOINT_SIGNATURE & 0xFF), > > + (UINT8)((EBC_LL_EBC_ENTRYPOINT_SIGNATURE >> 8) & 0xFF), > > + (UINT8)((EBC_LL_EBC_ENTRYPOINT_SIGNATURE >> 16) & 0xFF), > > + (UINT8)((EBC_LL_EBC_ENTRYPOINT_SIGNATURE >> 24) & 0xFF), > > + (UINT8)((EBC_LL_EBC_ENTRYPOINT_SIGNATURE >> 32) & 0xFF), > > + (UINT8)((EBC_LL_EBC_ENTRYPOINT_SIGNATURE >> 40) & 0xFF), > > + (UINT8)((EBC_LL_EBC_ENTRYPOINT_SIGNATURE >> 48) & 0xFF), > > + (UINT8)((EBC_LL_EBC_ENTRYPOINT_SIGNATURE >> 56) & 0xFF), > > + 0x40, 0x01, 0x1F, 0xD6 //br x10 > > + > > +}; > > + > > +/** > > + Begin executing an EBC image. > > + This is used for Ebc Thunk call. > > + > > + @return The value returned by the EBC application we're going to run. > > + > > +**/ > > +UINT64 > > +EFIAPI > > +EbcLLEbcInterpret ( > > + VOID > > + ); > > + > > +/** > > + Begin executing an EBC image. > > + This is used for Ebc image entrypoint. > > + > > + @return The value returned by the EBC application we're going to run. > > + > > +**/ > > +UINT64 > > +EFIAPI > > +EbcLLExecuteEbcImageEntryPoint ( > > + VOID > > + ); > > + > > +/** > > + Pushes a 64 bit unsigned value to the VM stack. > > + > > + @param VmPtr The pointer to current VM context. > > + @param Arg The value to be pushed. > > + > > +**/ > > +VOID > > +PushU64 ( > > + IN VM_CONTEXT *VmPtr, > > + IN UINT64 Arg > > + ) > > +{ > > + // > > + // Advance the VM stack down, and then copy the argument to the stac= k. > > + // Hope it's aligned. > > + // > > + VmPtr->Gpr[0] -=3D sizeof (UINT64); > > + *(UINT64 *) VmPtr->Gpr[0] =3D Arg; > > + return; > > +} > > + > > + > > +/** > > + Begin executing an EBC image. > > + > > + This is a thunk function. > > + > > + @param EntryPoint The entrypoint of EBC code. > > + @param Arg1 The 1st argument. > > + @param Arg2 The 2nd argument. > > + @param Arg3 The 3rd argument. > > + @param Arg4 The 4th argument. > > + @param Arg5 The 5th argument. > > + @param Arg6 The 6th argument. > > + @param Arg7 The 7th argument. > > + @param Arg8 The 8th argument. > > + @param Arg9 The 9th argument. > > + @param Arg10 The 10th argument. > > + @param Arg11 The 11th argument. > > + @param Arg12 The 12th argument. > > + @param Arg13 The 13th argument. > > + @param Arg14 The 14th argument. > > + @param Arg15 The 15th argument. > > + @param Arg16 The 16th argument. > > + > > + @return The value returned by the EBC application we're going to run. > > + > > +**/ > > +UINT64 > > +EFIAPI > > +EbcInterpret ( > > + IN UINTN EntryPoint, > > + IN UINTN Arg1, > > + IN UINTN Arg2, > > + IN UINTN Arg3, > > + IN UINTN Arg4, > > + IN UINTN Arg5, > > + IN UINTN Arg6, > > + IN UINTN Arg7, > > + IN UINTN Arg8, > > + IN UINTN Arg9, > > + IN UINTN Arg10, > > + IN UINTN Arg11, > > + IN UINTN Arg12, > > + IN UINTN Arg13, > > + IN UINTN Arg14, > > + IN UINTN Arg15, > > + IN UINTN Arg16 > > + ) > > +{ > > + // > > + // Create a new VM context on the stack > > + // > > + VM_CONTEXT VmContext; > > + UINTN Addr; > > + EFI_STATUS Status; > > + UINTN StackIndex; > > + > > + // > > + // Get the EBC entry point > > + // > > + Addr =3D EntryPoint; > > + > > + // > > + // Now clear out our context > > + // > > + ZeroMem ((VOID *) &VmContext, sizeof (VM_CONTEXT)); > > + > > + // > > + // Set the VM instruction pointer to the correct location in memory. > > + // > > + VmContext.Ip =3D (VMIP) Addr; > > + > > + // > > + // Initialize the stack pointer for the EBC. Get the current system = > > + stack // pointer and adjust it down by the max needed for the interp= reter. > > + // > > + > > + // > > + // Adjust the VM's stack pointer down. > > + // > > + > > + Status =3D GetEBCStack((EFI_HANDLE)(UINTN)-1, &VmContext.StackPool, = > > + &StackIndex); if (EFI_ERROR(Status)) { > > + return Status; > > + } > > + VmContext.StackTop =3D (UINT8*)VmContext.StackPool + = > > + (STACK_REMAIN_SIZE); VmContext.Gpr[0] =3D (UINT64) = > > + ((UINT8*)VmContext.StackPool + STACK_POOL_SIZE); = > > + VmContext.HighStackBottom =3D (UINTN) VmContext.Gpr[0]; > > VmContext.Gpr[0] > > + -=3D sizeof (UINTN); > > + > > + // > > + // Align the stack on a natural boundary. > > + // > > + VmContext.Gpr[0] &=3D ~(VM_REGISTER)(sizeof (UINTN) - 1); > > + > > + // > > + // Put a magic value in the stack gap, then adjust down again. > > + // > > + *(UINTN *) (UINTN) (VmContext.Gpr[0]) =3D (UINTN) > > VM_STACK_KEY_VALUE; > > + VmContext.StackMagicPtr =3D (UINTN *) (UINTN) VmContext.= Gpr[0]; > > + > > + // > > + // The stack upper to LowStackTop is belong to the VM. > > + // > > + VmContext.LowStackTop =3D (UINTN) VmContext.Gpr[0]; > > + > > + // > > + // For the worst case, assume there are 4 arguments passed in = > > + registers, store // them to VM's stack. > > + // > > + PushU64 (&VmContext, (UINT64) Arg16); > > + PushU64 (&VmContext, (UINT64) Arg15); > > + PushU64 (&VmContext, (UINT64) Arg14); > > + PushU64 (&VmContext, (UINT64) Arg13); > > + PushU64 (&VmContext, (UINT64) Arg12); > > + PushU64 (&VmContext, (UINT64) Arg11); > > + PushU64 (&VmContext, (UINT64) Arg10); > > + PushU64 (&VmContext, (UINT64) Arg9); > > + PushU64 (&VmContext, (UINT64) Arg8); > > + PushU64 (&VmContext, (UINT64) Arg7); > > + PushU64 (&VmContext, (UINT64) Arg6); > > + PushU64 (&VmContext, (UINT64) Arg5); > > + PushU64 (&VmContext, (UINT64) Arg4); > > + PushU64 (&VmContext, (UINT64) Arg3); > > + PushU64 (&VmContext, (UINT64) Arg2); > > + PushU64 (&VmContext, (UINT64) Arg1); > > + > > + // > > + // Interpreter assumes 64-bit return address is pushed on the stack. > > + // AArch64 does not do this so pad the stack accordingly. > > + // > > + PushU64 (&VmContext, (UINT64) 0); > > + PushU64 (&VmContext, (UINT64) 0x1234567887654321ULL); > > + > > + // > > + // For AArch64, this is where we say our return address is // = > > + VmContext.StackRetAddr =3D (UINT64) VmContext.Gpr[0]; > > + > > + // > > + // We need to keep track of where the EBC stack starts. This way, = > > + if the EBC // accesses any stack variables above its initial stack = > > + setting, then we know // it's accessing variables passed into it, = > > + which means the data is on the // VM's stack. > > + // When we're called, on the stack (high to low) we have the = > > + parameters, the // return address, then the saved ebp. Save the = > > + pointer > > to the return address. > > + // EBC code knows that's there, so should look above it for = > > + function > > parameters. > > + // The offset is the size of locals (VMContext + Addr + saved ebp). > > + // Note that the interpreter assumes there is a 16 bytes of return = > > + address on // the stack too, so adjust accordingly. > > + // VmContext.HighStackBottom =3D (UINTN)(Addr + sizeof (VmContext) = + = > > + sizeof (Addr)); // > > + > > + // > > + // Begin executing the EBC code > > + // > > + EbcExecute (&VmContext); > > + > > + // > > + // Return the value in R[7] unless there was an error > > + // > > + ReturnEBCStack(StackIndex); > > + return (UINT64) VmContext.Gpr[7]; > > +} > > + > > + > > +/** > > + Begin executing an EBC image. > > + > > + @param EntryPoint The entrypoint of EBC code. > > + @param ImageHandle image handle for the EBC application we're > > executing > > + @param SystemTable standard system table passed into an driver= 's > > entry > > + point > > + > > + @return The value returned by the EBC application we're going to run. > > + > > +**/ > > +UINT64 > > +EFIAPI > > +ExecuteEbcImageEntryPoint ( > > + IN UINTN EntryPoint, > > + IN EFI_HANDLE ImageHandle, > > + IN EFI_SYSTEM_TABLE *SystemTable > > + ) > > +{ > > + // > > + // Create a new VM context on the stack > > + // > > + VM_CONTEXT VmContext; > > + UINTN Addr; > > + EFI_STATUS Status; > > + UINTN StackIndex; > > + > > + // > > + // Get the EBC entry point > > + // > > + Addr =3D EntryPoint; > > + > > + // > > + // Now clear out our context > > + // > > + ZeroMem ((VOID *) &VmContext, sizeof (VM_CONTEXT)); > > + > > + // > > + // Save the image handle so we can track the thunks created for = > > + this image // VmContext.ImageHandle =3D ImageHandle; > > VmContext.SystemTable > > + =3D SystemTable; > > + > > + // > > + // Set the VM instruction pointer to the correct location in memory. > > + // > > + VmContext.Ip =3D (VMIP) Addr; > > + > > + // > > + // Initialize the stack pointer for the EBC. Get the current system = > > + stack // pointer and adjust it down by the max needed for the interp= reter. > > + // > > + > > + Status =3D GetEBCStack(ImageHandle, &VmContext.StackPool, > > &StackIndex); > > + if (EFI_ERROR(Status)) { > > + return Status; > > + } > > + VmContext.StackTop =3D (UINT8*)VmContext.StackPool + = > > + (STACK_REMAIN_SIZE); VmContext.Gpr[0] =3D (UINT64) = > > + ((UINT8*)VmContext.StackPool + STACK_POOL_SIZE); = > > + VmContext.HighStackBottom =3D (UINTN) VmContext.Gpr[0]; > > VmContext.Gpr[0] > > + -=3D sizeof (UINTN); > > + > > + > > + // > > + // Put a magic value in the stack gap, then adjust down again // = > > + *(UINTN *) (UINTN) (VmContext.Gpr[0]) =3D (UINTN) > > VM_STACK_KEY_VALUE; > > + VmContext.StackMagicPtr =3D (UINTN *) (UINTN) VmContext.= Gpr[0]; > > + > > + // > > + // Align the stack on a natural boundary VmContext.Gpr[0] &=3D > > + ~(VM_REGISTER)(sizeof(UINTN) - 1); // > > + VmContext.LowStackTop =3D (UINTN) VmContext.Gpr[0]; > > + > > + // > > + // Simply copy the image handle and system table onto the EBC stack. > > + // Greatly simplifies things by not having to spill the args. > > + // > > + PushU64 (&VmContext, (UINT64) SystemTable); > > + PushU64 (&VmContext, (UINT64) ImageHandle); > > + > > + // > > + // VM pushes 16-bytes for return address. Simulate that here. > > + // > > + PushU64 (&VmContext, (UINT64) 0); > > + PushU64 (&VmContext, (UINT64) 0x1234567887654321ULL); > > + > > + // > > + // For AArch64, this is where we say our return address is // = > > + VmContext.StackRetAddr =3D (UINT64) VmContext.Gpr[0]; > > + > > + // > > + // Entry function needn't access high stack context, simply // put = > > + the stack pointer here. > > + // > > + > > + // > > + // Begin executing the EBC code > > + // > > + EbcExecute (&VmContext); > > + > > + // > > + // Return the value in R[7] unless there was an error > > + // > > + ReturnEBCStack(StackIndex); > > + return (UINT64) VmContext.Gpr[7]; > > +} > > + > > + > > +/** > > + Create thunks for an EBC image entry point, or an EBC protocol servi= ce. > > + > > + @param ImageHandle Image handle for the EBC image. If not= null, > > then > > + we're creating a thunk for an image en= try point. > > + @param EbcEntryPoint Address of the EBC code that the thunk= is to > > call > > + @param Thunk Returned thunk we create here > > + @param Flags Flags indicating options for creating = the thunk > > + > > + @retval EFI_SUCCESS The thunk was created successfully. > > + @retval EFI_INVALID_PARAMETER The parameter of EbcEntryPoint is not > > 16-bit > > + aligned. > > + @retval EFI_OUT_OF_RESOURCES There is not enough memory to > > created the EBC > > + Thunk. > > + @retval EFI_BUFFER_TOO_SMALL EBC_THUNK_SIZE is not larger enough. > > + > > +**/ > > +EFI_STATUS > > +EbcCreateThunks ( > > + IN EFI_HANDLE ImageHandle, > > + IN VOID *EbcEntryPoint, > > + OUT VOID **Thunk, > > + IN UINT32 Flags > > + ) > > +{ > > + UINT8 *Ptr; > > + UINT8 *ThunkBase; > > + UINT32 Index; > > + INT32 ThunkSize; > > + > > + // > > + // Check alignment of pointer to EBC code // if ((UINT32) (UINTN) = > > + EbcEntryPoint & 0x01) { > > + return EFI_INVALID_PARAMETER; > > + } > > + > > + ThunkSize =3D sizeof(mInstructionBufferTemplate); > > + > > + Ptr =3D AllocatePool (sizeof(mInstructionBufferTemplate)); > > + > > + if (Ptr =3D=3D NULL) { > > + return EFI_OUT_OF_RESOURCES; > > + } > > + // > > + // Print(L"Allocate TH: 0x%X\n", (UINT32)Ptr); // // Save the = > > + start address so we can add a pointer to it to a list later. > > + // > > + ThunkBase =3D Ptr; > > + > > + // > > + // Give them the address of our buffer we're going to fix up // = > > + *Thunk =3D (VOID *) Ptr; > > + > > + // > > + // Copy whole thunk instruction buffer template // CopyMem (Ptr, = > > + mInstructionBufferTemplate, sizeof(mInstructionBufferTemplate)); > > + > > + // > > + // Patch EbcEntryPoint and EbcLLEbcInterpret // for (Index =3D 0; = > > + Index < sizeof(mInstructionBufferTemplate) - sizeof(UINTN); Index++) { > > + if (*(UINTN *)&Ptr[Index] =3D=3D EBC_ENTRYPOINT_SIGNATURE) { > > + *(UINTN *)&Ptr[Index] =3D (UINTN)EbcEntryPoint; > > + } > > + if (*(UINTN *)&Ptr[Index] =3D=3D EBC_LL_EBC_ENTRYPOINT_SIGNATURE) { > > + if ((Flags & FLAG_THUNK_ENTRY_POINT) !=3D 0) { > > + *(UINTN *)&Ptr[Index] =3D (UINTN)EbcLLExecuteEbcImageEntryPoin= t; > > + } else { > > + *(UINTN *)&Ptr[Index] =3D (UINTN)EbcLLEbcInterpret; > > + } > > + } > > + } > > + > > + // > > + // Add the thunk to the list for this image. Do this last since the = > > + add // function flushes the cache for us. > > + // > > + EbcAddImageThunk (ImageHandle, (VOID *) ThunkBase, ThunkSize); > > + > > + return EFI_SUCCESS; > > +} > > + > > + > > +/** > > + This function is called to execute an EBC CALLEX instruction. > > + The function check the callee's content to see whether it is common = > > +native > > + code or a thunk to another piece of EBC code. > > + If the callee is common native code, use EbcLLCAllEXASM to = > > +manipulate, > > + otherwise, set the VM->IP to target EBC code directly to avoid = > > +another VM > > + be startup which cost time and stack space. > > + > > + @param VmPtr Pointer to a VM context. > > + @param FuncAddr Callee's address > > + @param NewStackPointer New stack pointer after the call > > + @param FramePtr New frame pointer after the call > > + @param Size The size of call instruction > > + > > +**/ > > +VOID > > +EbcLLCALLEX ( > > + IN VM_CONTEXT *VmPtr, > > + IN UINTN FuncAddr, > > + IN UINTN NewStackPointer, > > + IN VOID *FramePtr, > > + IN UINT8 Size > > + ) > > +{ > > + UINTN IsThunk; > > + UINTN TargetEbcAddr; > > + UINT8 InstructionBuffer[sizeof(mInstructionBufferTemplate)]; > > + UINTN Index; > > + UINTN IndexOfEbcEntrypoint; > > + > > + IsThunk =3D 1; > > + TargetEbcAddr =3D 0; > > + IndexOfEbcEntrypoint =3D 0; > > + > > + // > > + // Processor specific code to check whether the callee is a thunk to= EBC. > > + // > > + CopyMem (InstructionBuffer, (VOID *)FuncAddr, = > > + sizeof(InstructionBuffer)); // // Fill the signature according to = > > + mInstructionBufferTemplate // for (Index =3D 0; Index < > > + sizeof(mInstructionBufferTemplate) - sizeof(UINTN); Index++) { > > + if (*(UINTN *)&mInstructionBufferTemplate[Index] =3D=3D > > EBC_ENTRYPOINT_SIGNATURE) { > > + *(UINTN *)&InstructionBuffer[Index] =3D EBC_ENTRYPOINT_SIGNATURE; > > + IndexOfEbcEntrypoint =3D Index; > > + } > > + if (*(UINTN *)&mInstructionBufferTemplate[Index] =3D=3D > > EBC_LL_EBC_ENTRYPOINT_SIGNATURE) { > > + *(UINTN *)&InstructionBuffer[Index] =3D > > EBC_LL_EBC_ENTRYPOINT_SIGNATURE; > > + } > > + } > > + // > > + // Check if we need thunk to native // if (CompareMem = > > + (InstructionBuffer, mInstructionBufferTemplate, > > sizeof(mInstructionBufferTemplate)) !=3D 0) { > > + IsThunk =3D 0; > > + } > > + > > + if (IsThunk =3D=3D 1){ > > + // > > + // The callee is a thunk to EBC, adjust the stack pointer down 16 = bytes and > > + // put our return address and frame pointer on the VM stack. > > + // Then set the VM's IP to new EBC code. > > + // > > + VmPtr->Gpr[0] -=3D 8; > > + VmWriteMemN (VmPtr, (UINTN) VmPtr->Gpr[0], (UINTN) FramePtr); > > + VmPtr->FramePtr =3D (VOID *) (UINTN) VmPtr->Gpr[0]; > > + VmPtr->Gpr[0] -=3D 8; > > + VmWriteMem64 (VmPtr, (UINTN) VmPtr->Gpr[0], (UINT64) (UINTN) = > > + (VmPtr->Ip + Size)); > > + > > + CopyMem (&TargetEbcAddr, (UINT8 *)FuncAddr + = > > + IndexOfEbcEntrypoint, > > sizeof(UINTN)); > > + VmPtr->Ip =3D (VMIP) (UINTN) TargetEbcAddr; } else { > > + // > > + // The callee is not a thunk to EBC, call native code, > > + // and get return value. > > + // > > + VmPtr->Gpr[7] =3D EbcLLCALLEXNative (FuncAddr, NewStackPointer, = > > + FramePtr); > > + > > + // > > + // Advance the IP. > > + // > > + VmPtr->Ip +=3D Size; > > + } > > +} > > + > > diff --git a/MdeModulePkg/Universal/EbcDxe/EbcDxe.inf > > b/MdeModulePkg/Universal/EbcDxe/EbcDxe.inf > > index 15dc01c..e9a0b28 100644 > > --- a/MdeModulePkg/Universal/EbcDxe/EbcDxe.inf > > +++ b/MdeModulePkg/Universal/EbcDxe/EbcDxe.inf > > @@ -5,6 +5,7 @@ > > # platform and processor-independent mechanisms for loading and = > > executing EFI # device drivers. > > # > > +# Copyright (c) 2015, The Linux Foundation. All rights reserved. > > # Copyright (c) 2006 - 2014, Intel Corporation. All rights = > > reserved.
# This program and the accompanying materials # are = > > licensed and made available under the terms and conditions of the BSD = > > License @@ -28,7 +29,7 @@ [Defines] # # The following information is = > > for reference only and not required by the build tools. > > # > > -# VALID_ARCHITECTURES =3D IA32 X64 IPF > > +# VALID_ARCHITECTURES =3D IA32 X64 IPF AARCH64 > > # > > = > > [Sources] > > @@ -54,6 +55,9 @@ [Sources.IPF] > > Ipf/EbcSupport.c > > Ipf/EbcLowLevel.s > > = > > +[Sources.AARCH64] > > + AArch64/EbcSupport.c > > + AArch64/EbcLowLevel.S > > = > > [Packages] > > MdePkg/MdePkg.dec > > -- > > 2.1.4 > > = > > _______________________________________________ > > edk2-devel mailing list > > edk2-devel@lists.01.org > > https://lists.01.org/mailman/listinfo/edk2-devel