* [PATCH edk2-platforms v2 0/3]Readme: Add instructions to build in a Windows Environment
@ 2018-07-03 2:29 Chris Co
2018-07-03 2:29 ` [PATCH edk2-platforms v2 1/3] Readme.md: Change line endings from LF to CLRF Chris Co
` (2 more replies)
0 siblings, 3 replies; 6+ messages in thread
From: Chris Co @ 2018-07-03 2:29 UTC (permalink / raw)
To: edk2-devel@lists.01.org; +Cc: Ard Biesheuvel, Leif Lindholm, Michael D Kinney
REF: https://github.com/christopherco/edk2-platforms/tree/win_build_doc_v2
v1: https://lists.01.org/pipermail/edk2-devel/2018-June/026677.html
v2: Split v1 into separate commits to fix issues found by patch check and
new instructions to setup and build in a Windows Environment
Contributed-under: TianoCore Contribution Agreement 1.1
Signed-off-by: Christopher Co <christopher.co@microsoft.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Leif Lindholm <leif.lindholm@linaro.org>
Cc: Michael D Kinney <michael.d.kinney@intel.com>
Christopher Co (3):
Readme.md: Change line endings from LF to CLRF
Readme.md: Remove Tabs
Readme.md: Add instructions to build in a Windows Environment
Readme.md | 701 +++++++++++++-------
1 file changed, 474 insertions(+), 227 deletions(-)
--
2.16.2.gvfs.1.33.gf5370f1
^ permalink raw reply [flat|nested] 6+ messages in thread
* [PATCH edk2-platforms v2 1/3] Readme.md: Change line endings from LF to CLRF
2018-07-03 2:29 [PATCH edk2-platforms v2 0/3]Readme: Add instructions to build in a Windows Environment Chris Co
@ 2018-07-03 2:29 ` Chris Co
2018-07-03 2:29 ` [PATCH edk2-platforms v2 2/3] Readme.md: Remove Tabs Chris Co
2018-07-03 2:29 ` [PATCH edk2-platforms v2 3/3] Readme.md: Add instructions to build in a Windows Environment Chris Co
2 siblings, 0 replies; 6+ messages in thread
From: Chris Co @ 2018-07-03 2:29 UTC (permalink / raw)
To: edk2-devel@lists.01.org; +Cc: Ard Biesheuvel, Leif Lindholm, Michael D Kinney
Fix for issue found when running patch check script
Contributed-under: TianoCore Contribution Agreement 1.1
Signed-off-by: Christopher Co <christopher.co@microsoft.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Leif Lindholm <leif.lindholm@linaro.org>
Cc: Michael D Kinney <michael.d.kinney@intel.com>
---
Readme.md | 454 ++++++++++----------
1 file changed, 227 insertions(+), 227 deletions(-)
diff --git a/Readme.md b/Readme.md
index 3104144634b9..73950821e4de 100644
--- a/Readme.md
+++ b/Readme.md
@@ -1,227 +1,227 @@
-This branch holds all platforms actively maintained against the
-[edk2](https://github.com/tianocore/edk2) master branch.
-
-For generic information about the edk2-platforms repository, and the process
-under which _stable_ and _devel_ branches can be added for individual platforms,
-please see
-[the introduction on the about branch](https://github.com/tianocore/edk2-platforms/blob/about/Readme.md).
-
-# INDEX
-* [Overview](#overview)
-* [How To Build (Linux Environment)](#how-to-build-linux-environment)
- * [Manual building](#manual-building)
- * [Using uefi-tools helper scripts](#using-uefi-tools-helper-scripts)
-* [How To Build (Windows Environment)](#how-to-build-windows-environment)
-* [Supported Platforms](#supported-platforms)
-* [Maintainers](#maintainers)
-
-# Overview
-
-Platform description files can be found under `Platform/{Vendor}/{Platform}`.
-
-Many platforms require additional image processing beyond the EDK2 build.
-Any such steps should be documented (as a Readme.md), and any necessary helper
-scripts be contained, under said platform directory.
-
-Any contributions to this branch should be submitted via email to the
-edk2-devel mailing list with a subject prefix of `[platforms]`. See
-[Laszlo's excellent guide](https://github.com/tianocore/tianocore.github.io/wiki/Laszlo's-unkempt-git-guide-for-edk2-contributors-and-maintainers) for details
-on how to do this successfully.
-
-# How to build (Linux Environment)
-
-## Prerequisites
-The build tools themselves depend on Python (2) and libuuid. Most Linux systems
-will come with a Python environment installed by default, but you usually need
-to install uuid-dev (or uuid-devel, depending on distribution) manually.
-
-## If cross compiling
-If building EDK2 for a different archtecture than the build machine, you need to
-obtain an appropriate cross-compiler. X64 (x86_64) compilers also support IA32,
-but the reverse may not always be true.
-
-Target architecture | Cross compilation prefix
---------------------|-------------------------
-AARCH64 | aarch64-linux-gnu-
-ARM | arm-linux-gnueabihf-
-IA32 | i?86-linux-gnu-* _or_ x86_64-linux-gnu-
-IPF | ia64-linux-gnu
-X64 | x86_64-linux-gnu-
-
-\* i386, i486, i586 or i686
-
-### GCC
-Linaro provides GCC toolchains for
-[aarch64-linux-gnu](https://releases.linaro.org/components/toolchain/binaries/latest/aarch64-linux-gnu/)
-and [arm-linux-gnueabihf](https://releases.linaro.org/components/toolchain/binaries/latest/arm-linux-gnueabihf/)
-compiled to run on x86_64/i686 Linux and i686 Windows. Some Linux distributions
-provide their own packaged cross-toolchains.
-
-### clang
-Clang does not require separate cross compilers, but it does need a
-target-specific binutils. These are included with any prepackaged GCC toolchain
-(see above), or can be installed or built separately.
-
-## Obtaining source code
-1. Create a new folder (directory) on your local development machine
- for use as your workspace. This example uses `/work/git/tianocore`, modify as
- appropriate for your needs.
- ```
- $ export WORKSPACE=/work/git/tianocore
- $ mkdir -p $WORKSPACE
- $ cd $WORKSPACE
- ```
-
-1. Into that folder, clone:
- 1. [edk2](https://github.com/tianocore/edk2)
- 1. [edk2-platforms](https://github.com/tianocore/edk2-platforms)
- 1. [edk2-non-osi](https://github.com/tianocore/edk2-non-osi) (if building
- platforms that need it)
- ```
- $ git clone https://github.com/tianocore/edk2.git
- ...
- $ git clone https://github.com/tianocore/edk2-platforms.git
- ...
- $ git clone https://github.com/tianocore/edk2-non-osi.git
- ```
-
-1. Set up a **PACKAGES_PATH** to point to the locations of these three
- repositories:
-
- `$ export PACKAGES_PATH=$PWD/edk2:$PWD/edk2-platforms:$PWD/edk2-non-osi`
-
-## Manual building
-
-1. Set up the build environment (this will modify your environment variables)
-
- `$ . edk2/edksetup.sh`
-
- (This step _depends_ on **WORKSPACE** being set as per above.)
-1. Build BaseTools
-
- `make -C edk2/BaseTools`
-
- (BaseTools can currently not be built in parallel, so do not specify any `-j`
- option, either on the command line or in a **MAKEFLAGS** environment
- variable.)
-
-### Build options
-There are a number of options that can (or must) be specified at the point of
-building. Their default values are set in `edk2/Conf/target.txt`. If we are
-working only on a single platform, it makes sense to just update this file.
-
-target.txt option | command line | Description
-------------------|--------------|------------
-ACTIVE_PLATFORM | `-p` | Description file (.dsc) of platform.
-TARGET | `-b` | One of DEBUG, RELEASE or NOOPT.
-TARGET_ARCH | `-a` | Architecture to build for.
-TOOL_CHAIN_TAG | `-t` | Toolchain profile to use for building.
-
-There is also MAX_CONCURRENT_THREAD_NUMBER (`-n`), roughly equivalent to
-`make -j`.
-
-When specified on command line, `-b` can be repeated multiple times in order to
-build multiple targets sequentially.
-
-After a successful build, the resulting images can be found in
-`Build/{Platform Name}/{TARGET}_{TOOL_CHAIN_TAG}/FV`.
-
-### Build a platform
-The main build process _can_ run in parallel - so figure out how many threads we
-have available.
-
-```
-$ getconf _NPROCESSORS_ONLN
-8
-```
-OK, so we have 8 CPUs - let's tell the build to use a little more than that:
-```
-$ NUM_CPUS=$((`getconf _NPROCESSORS_ONLN` + 2))
-```
-For the toolchain tag, use GCC5 for gcc version 5 or later, GCC4x for
-earlier versions, or CLANG35/CLANG38 as appropriate when building with clang.
-```
-$ build -n $NUM_CPUS -a AARCH64 -t GCC5 -p Platform/ARM/JunoPkg/ArmJuno.dsc
-```
-(Note that the description file gets resolved by the build command through
-searching in all locations specified in **PACKAGES_PATH**.)
-
-#### If cross-compiling
-When cross-compiling, or building with a different version of the compiler than
-the default `gcc` or `clang`(/binutils), we additionally need to inform the
-build command which toolchain to use. We do this by setting the environment
-variable `{TOOL_CHAIN_TAG}_{TARGET_ARCH}_PREFIX` - in the case above,
-**GCC5_AARCH64_PREFIX**.
-
-So, referring to the cross compiler toolchain table above, we should prepend the `build` command line with `GCC5_AARCH64_PREFIX=aarch64-linux-gnu-`.
-
-## Using uefi-tools helper scripts
-uefi-tools is a completely unofficial set of helper-scripts developed by Linaro.
-They automate figuring out all of the manual options above, and store the paths
-to platform description files in a separate configuration file. Additionally,
-they simplify bulk-building large numbers of platforms.
-
-The (best effort) intent is to keep this configuration up to date with all
-platforms that exist in the edk2-platforms master branch.
-
-The equivalent of the manual example above would be
-```
-$ git clone https://git.linaro.org/uefi/uefi-tools.git
-...
-$ ./uefi-tools/edk2-build.sh juno
-...
-------------------------------------------------------------
- aarch64 Juno (AARCH64) RELEASE pass
-------------------------------------------------------------
-pass 1
-fail 0
-```
-The build finishes with a summary of which platforms/targets were built, which
-succeeded and which failed (and the total number of either).
-
-Like the `build` command itself, `edk2-build.sh` it supports specifying multiple
-targets on a single command line, but it also lets you specify multiple
-platforms (or `all` for building all known platforms). So in order to build all
-platforms described by the configuration file, for both DEBUG and RELEASE
-targets:
-```
-$ ./uefi-tools/edk2-build.sh -b DEBUG -b RELEASE
-```
-
-# How To Build (Windows Environment)
-
-(I genuinely have no idea. Please help!)
-
-
-# Supported Platforms
-
-These are the platforms currently supported by this tree - grouped by
-Processor/SoC vendor, rather than platform vendor.
-
-If there are any additional build steps beyond the generic ones listed above,
-they will be documented with the platform.
-
-## AMD
-* [Cello](Platform/LeMaker/CelloBoard)
-* [Overdrive](Platform/AMD/OverdriveBoard)
-* [Overdrive 1000](Platform/SoftIron/Overdrive1000Board)
-
-## ARM
-* [Juno](Platform/ARM/JunoPkg)
-* [Versatile Express](Platform/ARM/VExpressPkg)
-
-## Hisilicon
-* [D02](Platform/Hisilicon/D02)
-* [D03](Platform/Hisilicon/D03)
-* [D05](Platform/Hisilicon/D05)
-* [HiKey](Platform/Hisilicon/HiKey)
-
-## Marvell
-* [Armada 70x0](Platform/Marvell/Armada)
-
-## Socionext
-* [SynQuacer](Platform/Socionext/DeveloperBox)
-
-# Maintainers
-
-See [Maintainers.txt](Maintainers.txt).
+This branch holds all platforms actively maintained against the
+[edk2](https://github.com/tianocore/edk2) master branch.
+
+For generic information about the edk2-platforms repository, and the process
+under which _stable_ and _devel_ branches can be added for individual platforms,
+please see
+[the introduction on the about branch](https://github.com/tianocore/edk2-platforms/blob/about/Readme.md).
+
+# INDEX
+* [Overview](#overview)
+* [How To Build (Linux Environment)](#how-to-build-linux-environment)
+ * [Manual building](#manual-building)
+ * [Using uefi-tools helper scripts](#using-uefi-tools-helper-scripts)
+* [How To Build (Windows Environment)](#how-to-build-windows-environment)
+* [Supported Platforms](#supported-platforms)
+* [Maintainers](#maintainers)
+
+# Overview
+
+Platform description files can be found under `Platform/{Vendor}/{Platform}`.
+
+Many platforms require additional image processing beyond the EDK2 build.
+Any such steps should be documented (as a Readme.md), and any necessary helper
+scripts be contained, under said platform directory.
+
+Any contributions to this branch should be submitted via email to the
+edk2-devel mailing list with a subject prefix of `[platforms]`. See
+[Laszlo's excellent guide](https://github.com/tianocore/tianocore.github.io/wiki/Laszlo's-unkempt-git-guide-for-edk2-contributors-and-maintainers) for details
+on how to do this successfully.
+
+# How to build (Linux Environment)
+
+## Prerequisites
+The build tools themselves depend on Python (2) and libuuid. Most Linux systems
+will come with a Python environment installed by default, but you usually need
+to install uuid-dev (or uuid-devel, depending on distribution) manually.
+
+## If cross compiling
+If building EDK2 for a different archtecture than the build machine, you need to
+obtain an appropriate cross-compiler. X64 (x86_64) compilers also support IA32,
+but the reverse may not always be true.
+
+Target architecture | Cross compilation prefix
+--------------------|-------------------------
+AARCH64 | aarch64-linux-gnu-
+ARM | arm-linux-gnueabihf-
+IA32 | i?86-linux-gnu-* _or_ x86_64-linux-gnu-
+IPF | ia64-linux-gnu
+X64 | x86_64-linux-gnu-
+
+\* i386, i486, i586 or i686
+
+### GCC
+Linaro provides GCC toolchains for
+[aarch64-linux-gnu](https://releases.linaro.org/components/toolchain/binaries/latest/aarch64-linux-gnu/)
+and [arm-linux-gnueabihf](https://releases.linaro.org/components/toolchain/binaries/latest/arm-linux-gnueabihf/)
+compiled to run on x86_64/i686 Linux and i686 Windows. Some Linux distributions
+provide their own packaged cross-toolchains.
+
+### clang
+Clang does not require separate cross compilers, but it does need a
+target-specific binutils. These are included with any prepackaged GCC toolchain
+(see above), or can be installed or built separately.
+
+## Obtaining source code
+1. Create a new folder (directory) on your local development machine
+ for use as your workspace. This example uses `/work/git/tianocore`, modify as
+ appropriate for your needs.
+ ```
+ $ export WORKSPACE=/work/git/tianocore
+ $ mkdir -p $WORKSPACE
+ $ cd $WORKSPACE
+ ```
+
+1. Into that folder, clone:
+ 1. [edk2](https://github.com/tianocore/edk2)
+ 1. [edk2-platforms](https://github.com/tianocore/edk2-platforms)
+ 1. [edk2-non-osi](https://github.com/tianocore/edk2-non-osi) (if building
+ platforms that need it)
+ ```
+ $ git clone https://github.com/tianocore/edk2.git
+ ...
+ $ git clone https://github.com/tianocore/edk2-platforms.git
+ ...
+ $ git clone https://github.com/tianocore/edk2-non-osi.git
+ ```
+
+1. Set up a **PACKAGES_PATH** to point to the locations of these three
+ repositories:
+
+ `$ export PACKAGES_PATH=$PWD/edk2:$PWD/edk2-platforms:$PWD/edk2-non-osi`
+
+## Manual building
+
+1. Set up the build environment (this will modify your environment variables)
+
+ `$ . edk2/edksetup.sh`
+
+ (This step _depends_ on **WORKSPACE** being set as per above.)
+1. Build BaseTools
+
+ `make -C edk2/BaseTools`
+
+ (BaseTools can currently not be built in parallel, so do not specify any `-j`
+ option, either on the command line or in a **MAKEFLAGS** environment
+ variable.)
+
+### Build options
+There are a number of options that can (or must) be specified at the point of
+building. Their default values are set in `edk2/Conf/target.txt`. If we are
+working only on a single platform, it makes sense to just update this file.
+
+target.txt option | command line | Description
+------------------|--------------|------------
+ACTIVE_PLATFORM | `-p` | Description file (.dsc) of platform.
+TARGET | `-b` | One of DEBUG, RELEASE or NOOPT.
+TARGET_ARCH | `-a` | Architecture to build for.
+TOOL_CHAIN_TAG | `-t` | Toolchain profile to use for building.
+
+There is also MAX_CONCURRENT_THREAD_NUMBER (`-n`), roughly equivalent to
+`make -j`.
+
+When specified on command line, `-b` can be repeated multiple times in order to
+build multiple targets sequentially.
+
+After a successful build, the resulting images can be found in
+`Build/{Platform Name}/{TARGET}_{TOOL_CHAIN_TAG}/FV`.
+
+### Build a platform
+The main build process _can_ run in parallel - so figure out how many threads we
+have available.
+
+```
+$ getconf _NPROCESSORS_ONLN
+8
+```
+OK, so we have 8 CPUs - let's tell the build to use a little more than that:
+```
+$ NUM_CPUS=$((`getconf _NPROCESSORS_ONLN` + 2))
+```
+For the toolchain tag, use GCC5 for gcc version 5 or later, GCC4x for
+earlier versions, or CLANG35/CLANG38 as appropriate when building with clang.
+```
+$ build -n $NUM_CPUS -a AARCH64 -t GCC5 -p Platform/ARM/JunoPkg/ArmJuno.dsc
+```
+(Note that the description file gets resolved by the build command through
+searching in all locations specified in **PACKAGES_PATH**.)
+
+#### If cross-compiling
+When cross-compiling, or building with a different version of the compiler than
+the default `gcc` or `clang`(/binutils), we additionally need to inform the
+build command which toolchain to use. We do this by setting the environment
+variable `{TOOL_CHAIN_TAG}_{TARGET_ARCH}_PREFIX` - in the case above,
+**GCC5_AARCH64_PREFIX**.
+
+So, referring to the cross compiler toolchain table above, we should prepend the `build` command line with `GCC5_AARCH64_PREFIX=aarch64-linux-gnu-`.
+
+## Using uefi-tools helper scripts
+uefi-tools is a completely unofficial set of helper-scripts developed by Linaro.
+They automate figuring out all of the manual options above, and store the paths
+to platform description files in a separate configuration file. Additionally,
+they simplify bulk-building large numbers of platforms.
+
+The (best effort) intent is to keep this configuration up to date with all
+platforms that exist in the edk2-platforms master branch.
+
+The equivalent of the manual example above would be
+```
+$ git clone https://git.linaro.org/uefi/uefi-tools.git
+...
+$ ./uefi-tools/edk2-build.sh juno
+...
+------------------------------------------------------------
+ aarch64 Juno (AARCH64) RELEASE pass
+------------------------------------------------------------
+pass 1
+fail 0
+```
+The build finishes with a summary of which platforms/targets were built, which
+succeeded and which failed (and the total number of either).
+
+Like the `build` command itself, `edk2-build.sh` it supports specifying multiple
+targets on a single command line, but it also lets you specify multiple
+platforms (or `all` for building all known platforms). So in order to build all
+platforms described by the configuration file, for both DEBUG and RELEASE
+targets:
+```
+$ ./uefi-tools/edk2-build.sh -b DEBUG -b RELEASE
+```
+
+# How To Build (Windows Environment)
+
+(I genuinely have no idea. Please help!)
+
+
+# Supported Platforms
+
+These are the platforms currently supported by this tree - grouped by
+Processor/SoC vendor, rather than platform vendor.
+
+If there are any additional build steps beyond the generic ones listed above,
+they will be documented with the platform.
+
+## AMD
+* [Cello](Platform/LeMaker/CelloBoard)
+* [Overdrive](Platform/AMD/OverdriveBoard)
+* [Overdrive 1000](Platform/SoftIron/Overdrive1000Board)
+
+## ARM
+* [Juno](Platform/ARM/JunoPkg)
+* [Versatile Express](Platform/ARM/VExpressPkg)
+
+## Hisilicon
+* [D02](Platform/Hisilicon/D02)
+* [D03](Platform/Hisilicon/D03)
+* [D05](Platform/Hisilicon/D05)
+* [HiKey](Platform/Hisilicon/HiKey)
+
+## Marvell
+* [Armada 70x0](Platform/Marvell/Armada)
+
+## Socionext
+* [SynQuacer](Platform/Socionext/DeveloperBox)
+
+# Maintainers
+
+See [Maintainers.txt](Maintainers.txt).
--
2.16.2.gvfs.1.33.gf5370f1
^ permalink raw reply related [flat|nested] 6+ messages in thread
* [PATCH edk2-platforms v2 2/3] Readme.md: Remove Tabs
2018-07-03 2:29 [PATCH edk2-platforms v2 0/3]Readme: Add instructions to build in a Windows Environment Chris Co
2018-07-03 2:29 ` [PATCH edk2-platforms v2 1/3] Readme.md: Change line endings from LF to CLRF Chris Co
@ 2018-07-03 2:29 ` Chris Co
2018-07-03 2:29 ` [PATCH edk2-platforms v2 3/3] Readme.md: Add instructions to build in a Windows Environment Chris Co
2 siblings, 0 replies; 6+ messages in thread
From: Chris Co @ 2018-07-03 2:29 UTC (permalink / raw)
To: edk2-devel@lists.01.org; +Cc: Ard Biesheuvel, Leif Lindholm, Michael D Kinney
Fix for issue found when running patch check script.
Contributed-under: TianoCore Contribution Agreement 1.1
Signed-off-by: Christopher Co <christopher.co@microsoft.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Leif Lindholm <leif.lindholm@linaro.org>
Cc: Michael D Kinney <michael.d.kinney@intel.com>
---
Readme.md | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/Readme.md b/Readme.md
index 73950821e4de..6ad5953093d6 100644
--- a/Readme.md
+++ b/Readme.md
@@ -171,10 +171,10 @@ $ git clone https://git.linaro.org/uefi/uefi-tools.git
$ ./uefi-tools/edk2-build.sh juno
...
------------------------------------------------------------
- aarch64 Juno (AARCH64) RELEASE pass
+ aarch64 Juno (AARCH64) RELEASE pass
------------------------------------------------------------
-pass 1
-fail 0
+pass 1
+fail 0
```
The build finishes with a summary of which platforms/targets were built, which
succeeded and which failed (and the total number of either).
--
2.16.2.gvfs.1.33.gf5370f1
^ permalink raw reply related [flat|nested] 6+ messages in thread
* [PATCH edk2-platforms v2 3/3] Readme.md: Add instructions to build in a Windows Environment
2018-07-03 2:29 [PATCH edk2-platforms v2 0/3]Readme: Add instructions to build in a Windows Environment Chris Co
2018-07-03 2:29 ` [PATCH edk2-platforms v2 1/3] Readme.md: Change line endings from LF to CLRF Chris Co
2018-07-03 2:29 ` [PATCH edk2-platforms v2 2/3] Readme.md: Remove Tabs Chris Co
@ 2018-07-03 2:29 ` Chris Co
2018-07-03 10:24 ` Leif Lindholm
2 siblings, 1 reply; 6+ messages in thread
From: Chris Co @ 2018-07-03 2:29 UTC (permalink / raw)
To: edk2-devel@lists.01.org; +Cc: Ard Biesheuvel, Leif Lindholm, Michael D Kinney
These instructions explain how to setup a Windows build environment
with extra instructions to build for ARM platforms
using the GCC cross-compiler toolchain.
Contributed-under: TianoCore Contribution Agreement 1.1
Signed-off-by: Christopher Co <christopher.co@microsoft.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Leif Lindholm <leif.lindholm@linaro.org>
Cc: Michael D Kinney <michael.d.kinney@intel.com>
---
Readme.md | 249 +++++++++++++++++++-
1 file changed, 248 insertions(+), 1 deletion(-)
diff --git a/Readme.md b/Readme.md
index 6ad5953093d6..9916db7f3a1f 100644
--- a/Readme.md
+++ b/Readme.md
@@ -190,8 +190,255 @@ $ ./uefi-tools/edk2-build.sh -b DEBUG -b RELEASE
# How To Build (Windows Environment)
-(I genuinely have no idea. Please help!)
+These instructions will be a summary of the
+[Windows Systems wiki entry](https://github.com/tianocore/tianocore.github.io/wiki/Windows-systems).
+The wiki entry is targeted towards using the Visual Studio compiler. The
+instructions below will have some extra steps if you are cross-compiling with GCC.
+## Prerequisites
+You will need Git for Windows and Visual Studio installed to build EDK2 from source.
+If you wish to build the build tools, you will also need Python 2.7 for Windows
+and cx_Freeze.
+
+## If cross compiling
+If building EDK2 for a different architecture than the build machine, you need to
+obtain an appropriate cross-compiler. X64 (x86_64) compilers also support IA32,
+but the reverse may not always be true.
+
+Target architecture | Cross compilation prefix
+--------------------|-------------------------
+ARM | arm-eabi-
+
+### GCC
+Linaro provides a Windows-compatible GCC toolchain for [arm-eabi](https://releases.linaro.org/components/toolchain/binaries/latest/arm-eabi/)
+compiled to run on x86_64/i686 Windows. Select the i686 mingw32 variant.
+
+To use the GCC toolchain, you will also need a Windows-compatible GNU Make. These
+instructions will use [MinGW](http://mingw.org/) but any Windows-compatible
+GNU Make tool will work.
+
+## Obtaining source code
+1. Create a new folder (directory) on your local development machine
+ for use as your workspace. This example uses `C:\git\tianocore`, modify as
+ appropriate for your needs.
+
+1. In a Windows command prompt:
+ ```
+ > set WORKSPACE=C:\git\tianocore
+ > mkdir %WORKSPACE%
+ > cd %WORKSPACE%
+ ```
+
+1. Into that folder, clone:
+ 1. [edk2](https://github.com/tianocore/edk2)
+ 1. [edk2-platforms](https://github.com/tianocore/edk2-platforms)
+ 1. [edk2-non-osi](https://github.com/tianocore/edk2-non-osi) (if building
+ platforms that need it)
+ ```
+ > git clone https://github.com/tianocore/edk2.git
+ ...
+ > git clone https://github.com/tianocore/edk2-platforms.git
+ ...
+ > git clone https://github.com/tianocore/edk2-non-osi.git
+ ```
+
+1. Clone submodules
+ ```
+ > pushd edk2
+ > git submodule update --init --recursive
+ > popd
+ ```
+
+1. Set up a **PACKAGES_PATH** to point to the locations of these three
+ repositories.
+
+ Note: only set the path with valid locations. If you don't use edk2-non-osi,
+ do not add it to your **PACKAGES_PATH**. Otherwise, you will get errors during build.
+
+ `> set PACKAGES_PATH=%WORKSPACE%\edk2;%WORKSPACE%\edk2-platforms;%WORKSPACE%\edk2-non-osi`
+
+### If cross-compiling with GCC
+#### GNU Make
+These instructions will walk through getting and setting up mingw32-make.exe. You are
+free to use other GNU make tools if those are more comfortable for you. Just make sure
+the GNU make is Windows-compatible and in your PATH.
+
+1. Download the latest [MinGW setup installer](https://sourceforge.net/projects/mingw/files/).
+
+1. Run the setup and make sure you note down the installation directory.
+This is where you will grab the binary tools later.
+
+ Note: According to the
+ [MinGW Getting Started](http://mingw.org/wiki/Getting_Started),
+do not use an installation path which contains containing spaces as
+the spaces may be problems.
+
+1. Once the setup is done, launch the MinGW Installation Manager.
+
+1. Now you will get the **make** executable. In this case, you will get **mingw32-make.exe**
+since this will work directly in a Windows environment. In the installer, select
+**All Packages**. Scroll through the list and select the packages named `mingw32-make`.
+Specifically, you will need the `bin` class package, which contains **mingw32-make.exe**.
+
+1. Go to the Installation drop down menu and `Apply Changes`. This will start
+the download of the `mingw32-make` package into your installation directory from earlier.
+Once it is done, you should have a **mingw32-make.exe** and a few other .dlls in `<MinGW folder>\bin`
+
+1. Copy the contents of the bin folder to a folder in your workspace.
+You need to copy **mingw32-make.exe** and its associated dynamically loaded libraries.
+ ```
+ > mkdir %WORKSPACE%\GNUMake
+ > pushd %WORKSPACE%\GNUMake
+ > copy <path to MinGW folder>\bin %WORKSPACE%\GNUMake
+ > popd
+ ```
+
+1. Update PATH to have GNUMake folder so you can run **mingw32-make.exe** from anywhere.
+
+ `> set PATH=%WORKSPACE%\GNUMake;%PATH%`
+
+1. By default, the EDK2 tools will invoke **make** and not **mingw32-make**. To fix this,
+set **GNU_HOST_BIN** to add the `mingw32-` prefix.
+
+ `> set GNU_HOST_BIN=mingw32-`
+
+#### GCC Cross Compiler
+1. Download your desired GCC cross-compiler. For ARM32, use
+[arm-eabi](https://releases.linaro.org/components/toolchain/binaries/latest/arm-eabi/)
+provided by Linaro. Make sure to download the i686 mingw version.
+
+1. Extract the cross compiler. You can use 7-zip or Windows Subsystem for Linux
+`tar xvf` to extract the contents to a folder.
+
+1. Create a new folder in your workspace and copy the contents into your workspace.
+ ```
+ > mkdir %WORKSPACE%\Toolchains
+ > pushd %WORKSPACE%\Toolchains
+ > copy <path to extracted GCC cross compiler> %WORKSPACE%\Toolchains
+ > popd
+ ```
+
+ At this point, you should have the gcc executables in `%WORKSPACE%\Toolchains\bin`.
+
+1. Update PATH to have the Toolchains\bin folder so you can run the toolchain binaries from anywhere.
+
+ `> set PATH=%WORKSPACE%\Toolchains\bin;%PATH%`
+
+## Manual building
+1. Install the latest Microsoft Visual Studio from the [Visual Studio website](https://visualstudio.microsoft.com/downloads/).
+
+1. Get the BaseTools. You can either build them from source or fetch prebuilt binaries.
+ * To build from source, follow the Windows instructions found [here](https://github.com/tianocore/edk2/blob/master/BaseTools/BuildNotes.txt).
+ Note that this requires Python 2.7 and cx_Freeze.
+ * To use prebuilt binaries, clone
+ [edk2-BaseTools-win32](https://github.com/tianocore/edk2-BaseTools-win32)
+ and set **EDK_TOOLS_BIN** to point to this location.
+ ```
+ > git clone https://github.com/tianocore/edk2-BaseTools-win32.git
+ ...
+ > set EDK_TOOLS_BIN=%WORKSPACE%\edk2-BaseTools-win32
+ ```
+
+1. Set **PATH** to include the location of the BaseTools. For example:
+
+ `> set PATH=%WORKSPACE%\edk2-BaseTools-win32;%PATH%`
+
+1. Set up the build environment (this will modify your environment variables)
+
+ `> %WORKSPACE%\edk2\edksetup.bat`
+
+ (This step _depends_ on **WORKSPACE** being set as per above.)
+
+ You may see a few warnings or errors:
+ * PYTHON_HOME environment variable is only needed if you plan to build the BaseTools
+ from source in the next step.
+ * You may see warnings for NASM or CYGWIN paths not being set.
+ These could be benign depending on your build toolchain.
+ For our GCC cross-compile setup, we do not use NASM or Cygwin.
+
+ `edksetup.bat` script will generate config files into the `%WORKSPACE%\edk2\Conf` folder.
+ If you have made changes to your general configuration, you will need to rerun this
+ script with the `Reconfig` argument to regenerate the files in the Conf folder.
+
+1. Install the ASL compiler (if necessary) for your platform. Follow
+the instructions found [here](https://github.com/tianocore/tianocore.github.io/wiki/Asl-Setup) to install
+the official ASL compiler.
+
+ Note: certain Windows IoT platforms may require the Microsoft ASL compiler.
+ The Microsoft ASL compiler (asl.exe) can be obtained from the Windows Driver Kit
+ ([WDK](https://docs.microsoft.com/en-us/windows-hardware/drivers/download-the-wdk)).
+ It can be found in the `<path to Windows Kits>\tools\<host arch>\ACPIVerify\` folder.
+
+1. Update **PATH** to include the location of the ASL compiler
+
+ `> set PATH=<path to your ASL compiler>;%PATH%`
+
+### Build options
+There are a number of options that can (or must) be specified at the point of
+building. Their default values are set in `edk2\Conf\target.txt`. If we are
+working only on a single platform, it makes sense to just update this file.
+
+target.txt option | command line | Description
+------------------|--------------|------------
+ACTIVE_PLATFORM | `-p` | Description file (.dsc) of platform.
+TARGET | `-b` | One of DEBUG, RELEASE or NOOPT.
+TARGET_ARCH | `-a` | Architecture to build for.
+TOOL_CHAIN_TAG | `-t` | Toolchain profile to use for building.
+
+There is also MAX_CONCURRENT_THREAD_NUMBER (`-n`), roughly equivalent to
+`make -j`.
+
+When specified on command line, `-b` can be repeated multiple times in order to
+build multiple targets sequentially.
+
+After a successful build, the resulting images can be found in
+`%WORKSPACE%\Build\{Platform Name}\{TARGET}_{TOOL_CHAIN_TAG}\FV`.
+
+#### If cross-compiling
+When cross-compiling, we additionally need to inform the build command which toolchain to use.
+We do this by setting the environment variable `{TOOL_CHAIN_TAG}_{TARGET_ARCH}_PREFIX`
+
+So if we are using GCC5 cross compiler toolchain, we should set
+
+ > set GCC5_ARM_PREFIX=arm-eabi-
+
+to prepend the **gcc** build command line with **arm-eabi-**
+
+### Build a platform
+The main build process _can_ run in parallel - so figure out how many threads we
+have available.
+
+```
+> echo %NUMBER_OF_PROCESSORS%
+8
+```
+OK, so we have 8 CPUs - let's tell the build to use a little more than that:
+```
+> set /A NUM_CPUS=%NUMBER_OF_PROCESSORS%+2
+```
+For the toolchain tag, select a toolchain that is compatible with building in a Windows Environment. Search for 'Supported Tool Chains' in tools_def.txt to see the valid options for `TOOL_CHAIN_TAG`. If using Visual Studio Compiler, consult the
+[VS Toolchain Matrix](https://github.com/tianocore/tianocore.github.io/wiki/Windows-systems-ToolChain-Matrix)
+to determine the proper VS `TOOL_CHAIN_TAG`.
+
+```
+> build -n %NUM_CPUS% -a ARM -t GCC5 -p Platform/NXP/SABRESD_IMX6Q_1GB/SABRESD_IMX6Q_1GB.dsc
+```
+
+(Note that the description file gets resolved by the build command through
+searching in all locations specified in **PACKAGES_PATH**.)
+
+### Clean Rebuild
+EDK2 build system will cache the build configuration in the `edk2\Conf` folder when you
+first you invoke a build. Subsequent builds will reference this cached
+configuration. If you make a minor change to the build template, it is recommended
+to run:
+
+ `> %WORKSPACE%\edk2\edksetup.bat Reconfig`
+
+which will regenerate the contents of `edk2\Conf` folder.
+
+You should also delete the output folder (`%WORKSPACE%\Build\{Platform Name}\{TARGET}_{TOOL_CHAIN_TAG}`)
+to remove any stale Makefiles and configurations generated during from the previous build.
# Supported Platforms
--
2.16.2.gvfs.1.33.gf5370f1
^ permalink raw reply related [flat|nested] 6+ messages in thread
* Re: [PATCH edk2-platforms v2 3/3] Readme.md: Add instructions to build in a Windows Environment
2018-07-03 2:29 ` [PATCH edk2-platforms v2 3/3] Readme.md: Add instructions to build in a Windows Environment Chris Co
@ 2018-07-03 10:24 ` Leif Lindholm
2018-07-03 18:55 ` Evan Lloyd
0 siblings, 1 reply; 6+ messages in thread
From: Leif Lindholm @ 2018-07-03 10:24 UTC (permalink / raw)
To: Chris Co
Cc: edk2-devel@lists.01.org, Ard Biesheuvel, Michael D Kinney,
evan.lloyd
Hi Christopher,
Patches 1-2 Reviewed-by: Leif Lindholm <leif.lindholm@linaro.org>
Pushed as 5ed298efba..df5cbc93b8 - thanks!
In general, I'm happy enough with the below that I might just push
that as well, but I will give others a chance to pipe up.
(Adding Evan to cc.)
I have one comment below.
On Tue, Jul 03, 2018 at 02:29:38AM +0000, Chris Co wrote:
> These instructions explain how to setup a Windows build environment
> with extra instructions to build for ARM platforms
> using the GCC cross-compiler toolchain.
>
> Contributed-under: TianoCore Contribution Agreement 1.1
> Signed-off-by: Christopher Co <christopher.co@microsoft.com>
> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
> Cc: Leif Lindholm <leif.lindholm@linaro.org>
> Cc: Michael D Kinney <michael.d.kinney@intel.com>
> ---
> Readme.md | 249 +++++++++++++++++++-
> 1 file changed, 248 insertions(+), 1 deletion(-)
>
> diff --git a/Readme.md b/Readme.md
> index 6ad5953093d6..9916db7f3a1f 100644
> --- a/Readme.md
> +++ b/Readme.md
> @@ -190,8 +190,255 @@ $ ./uefi-tools/edk2-build.sh -b DEBUG -b RELEASE
>
> # How To Build (Windows Environment)
>
> -(I genuinely have no idea. Please help!)
> +These instructions will be a summary of the
> +[Windows Systems wiki entry](https://github.com/tianocore/tianocore.github.io/wiki/Windows-systems).
> +The wiki entry is targeted towards using the Visual Studio compiler. The
> +instructions below will have some extra steps if you are cross-compiling with GCC.
>
> +## Prerequisites
> +You will need Git for Windows and Visual Studio installed to build EDK2 from source.
> +If you wish to build the build tools, you will also need Python 2.7 for Windows
> +and cx_Freeze.
> +
> +## If cross compiling
> +If building EDK2 for a different architecture than the build machine, you need to
> +obtain an appropriate cross-compiler. X64 (x86_64) compilers also support IA32,
> +but the reverse may not always be true.
> +
> +Target architecture | Cross compilation prefix
> +--------------------|-------------------------
> +ARM | arm-eabi-
> +
> +### GCC
> +Linaro provides a Windows-compatible GCC toolchain for [arm-eabi](https://releases.linaro.org/components/toolchain/binaries/latest/arm-eabi/)
> +compiled to run on x86_64/i686 Windows. Select the i686 mingw32 variant.
> +
> +To use the GCC toolchain, you will also need a Windows-compatible GNU Make. These
> +instructions will use [MinGW](http://mingw.org/) but any Windows-compatible
> +GNU Make tool will work.
> +
> +## Obtaining source code
Ideally, we would have a single section for this, regardless of build
platform. You're adding info about submodule handling here that we'd
otherwise need to duplicate to the Linux section, and keep in sync.
/
Leif
> +1. Create a new folder (directory) on your local development machine
> + for use as your workspace. This example uses `C:\git\tianocore`, modify as
> + appropriate for your needs.
> +
> +1. In a Windows command prompt:
> + ```
> + > set WORKSPACE=C:\git\tianocore
> + > mkdir %WORKSPACE%
> + > cd %WORKSPACE%
> + ```
> +
> +1. Into that folder, clone:
> + 1. [edk2](https://github.com/tianocore/edk2)
> + 1. [edk2-platforms](https://github.com/tianocore/edk2-platforms)
> + 1. [edk2-non-osi](https://github.com/tianocore/edk2-non-osi) (if building
> + platforms that need it)
> + ```
> + > git clone https://github.com/tianocore/edk2.git
> + ...
> + > git clone https://github.com/tianocore/edk2-platforms.git
> + ...
> + > git clone https://github.com/tianocore/edk2-non-osi.git
> + ```
> +
> +1. Clone submodules
> + ```
> + > pushd edk2
> + > git submodule update --init --recursive
> + > popd
> + ```
> +
> +1. Set up a **PACKAGES_PATH** to point to the locations of these three
> + repositories.
> +
> + Note: only set the path with valid locations. If you don't use edk2-non-osi,
> + do not add it to your **PACKAGES_PATH**. Otherwise, you will get errors during build.
> +
> + `> set PACKAGES_PATH=%WORKSPACE%\edk2;%WORKSPACE%\edk2-platforms;%WORKSPACE%\edk2-non-osi`
> +
> +### If cross-compiling with GCC
> +#### GNU Make
> +These instructions will walk through getting and setting up mingw32-make.exe. You are
> +free to use other GNU make tools if those are more comfortable for you. Just make sure
> +the GNU make is Windows-compatible and in your PATH.
> +
> +1. Download the latest [MinGW setup installer](https://sourceforge.net/projects/mingw/files/).
> +
> +1. Run the setup and make sure you note down the installation directory.
> +This is where you will grab the binary tools later.
> +
> + Note: According to the
> + [MinGW Getting Started](http://mingw.org/wiki/Getting_Started),
> +do not use an installation path which contains containing spaces as
> +the spaces may be problems.
> +
> +1. Once the setup is done, launch the MinGW Installation Manager.
> +
> +1. Now you will get the **make** executable. In this case, you will get **mingw32-make.exe**
> +since this will work directly in a Windows environment. In the installer, select
> +**All Packages**. Scroll through the list and select the packages named `mingw32-make`.
> +Specifically, you will need the `bin` class package, which contains **mingw32-make.exe**.
> +
> +1. Go to the Installation drop down menu and `Apply Changes`. This will start
> +the download of the `mingw32-make` package into your installation directory from earlier.
> +Once it is done, you should have a **mingw32-make.exe** and a few other .dlls in `<MinGW folder>\bin`
> +
> +1. Copy the contents of the bin folder to a folder in your workspace.
> +You need to copy **mingw32-make.exe** and its associated dynamically loaded libraries.
> + ```
> + > mkdir %WORKSPACE%\GNUMake
> + > pushd %WORKSPACE%\GNUMake
> + > copy <path to MinGW folder>\bin %WORKSPACE%\GNUMake
> + > popd
> + ```
> +
> +1. Update PATH to have GNUMake folder so you can run **mingw32-make.exe** from anywhere.
> +
> + `> set PATH=%WORKSPACE%\GNUMake;%PATH%`
> +
> +1. By default, the EDK2 tools will invoke **make** and not **mingw32-make**. To fix this,
> +set **GNU_HOST_BIN** to add the `mingw32-` prefix.
> +
> + `> set GNU_HOST_BIN=mingw32-`
> +
> +#### GCC Cross Compiler
> +1. Download your desired GCC cross-compiler. For ARM32, use
> +[arm-eabi](https://releases.linaro.org/components/toolchain/binaries/latest/arm-eabi/)
> +provided by Linaro. Make sure to download the i686 mingw version.
> +
> +1. Extract the cross compiler. You can use 7-zip or Windows Subsystem for Linux
> +`tar xvf` to extract the contents to a folder.
> +
> +1. Create a new folder in your workspace and copy the contents into your workspace.
> + ```
> + > mkdir %WORKSPACE%\Toolchains
> + > pushd %WORKSPACE%\Toolchains
> + > copy <path to extracted GCC cross compiler> %WORKSPACE%\Toolchains
> + > popd
> + ```
> +
> + At this point, you should have the gcc executables in `%WORKSPACE%\Toolchains\bin`.
> +
> +1. Update PATH to have the Toolchains\bin folder so you can run the toolchain binaries from anywhere.
> +
> + `> set PATH=%WORKSPACE%\Toolchains\bin;%PATH%`
> +
> +## Manual building
> +1. Install the latest Microsoft Visual Studio from the [Visual Studio website](https://visualstudio.microsoft.com/downloads/).
> +
> +1. Get the BaseTools. You can either build them from source or fetch prebuilt binaries.
> + * To build from source, follow the Windows instructions found [here](https://github.com/tianocore/edk2/blob/master/BaseTools/BuildNotes.txt).
> + Note that this requires Python 2.7 and cx_Freeze.
> + * To use prebuilt binaries, clone
> + [edk2-BaseTools-win32](https://github.com/tianocore/edk2-BaseTools-win32)
> + and set **EDK_TOOLS_BIN** to point to this location.
> + ```
> + > git clone https://github.com/tianocore/edk2-BaseTools-win32.git
> + ...
> + > set EDK_TOOLS_BIN=%WORKSPACE%\edk2-BaseTools-win32
> + ```
> +
> +1. Set **PATH** to include the location of the BaseTools. For example:
> +
> + `> set PATH=%WORKSPACE%\edk2-BaseTools-win32;%PATH%`
> +
> +1. Set up the build environment (this will modify your environment variables)
> +
> + `> %WORKSPACE%\edk2\edksetup.bat`
> +
> + (This step _depends_ on **WORKSPACE** being set as per above.)
> +
> + You may see a few warnings or errors:
> + * PYTHON_HOME environment variable is only needed if you plan to build the BaseTools
> + from source in the next step.
> + * You may see warnings for NASM or CYGWIN paths not being set.
> + These could be benign depending on your build toolchain.
> + For our GCC cross-compile setup, we do not use NASM or Cygwin.
> +
> + `edksetup.bat` script will generate config files into the `%WORKSPACE%\edk2\Conf` folder.
> + If you have made changes to your general configuration, you will need to rerun this
> + script with the `Reconfig` argument to regenerate the files in the Conf folder.
> +
> +1. Install the ASL compiler (if necessary) for your platform. Follow
> +the instructions found [here](https://github.com/tianocore/tianocore.github.io/wiki/Asl-Setup) to install
> +the official ASL compiler.
> +
> + Note: certain Windows IoT platforms may require the Microsoft ASL compiler.
> + The Microsoft ASL compiler (asl.exe) can be obtained from the Windows Driver Kit
> + ([WDK](https://docs.microsoft.com/en-us/windows-hardware/drivers/download-the-wdk)).
> + It can be found in the `<path to Windows Kits>\tools\<host arch>\ACPIVerify\` folder.
> +
> +1. Update **PATH** to include the location of the ASL compiler
> +
> + `> set PATH=<path to your ASL compiler>;%PATH%`
> +
> +### Build options
> +There are a number of options that can (or must) be specified at the point of
> +building. Their default values are set in `edk2\Conf\target.txt`. If we are
> +working only on a single platform, it makes sense to just update this file.
> +
> +target.txt option | command line | Description
> +------------------|--------------|------------
> +ACTIVE_PLATFORM | `-p` | Description file (.dsc) of platform.
> +TARGET | `-b` | One of DEBUG, RELEASE or NOOPT.
> +TARGET_ARCH | `-a` | Architecture to build for.
> +TOOL_CHAIN_TAG | `-t` | Toolchain profile to use for building.
> +
> +There is also MAX_CONCURRENT_THREAD_NUMBER (`-n`), roughly equivalent to
> +`make -j`.
> +
> +When specified on command line, `-b` can be repeated multiple times in order to
> +build multiple targets sequentially.
> +
> +After a successful build, the resulting images can be found in
> +`%WORKSPACE%\Build\{Platform Name}\{TARGET}_{TOOL_CHAIN_TAG}\FV`.
> +
> +#### If cross-compiling
> +When cross-compiling, we additionally need to inform the build command which toolchain to use.
> +We do this by setting the environment variable `{TOOL_CHAIN_TAG}_{TARGET_ARCH}_PREFIX`
> +
> +So if we are using GCC5 cross compiler toolchain, we should set
> +
> + > set GCC5_ARM_PREFIX=arm-eabi-
> +
> +to prepend the **gcc** build command line with **arm-eabi-**
> +
> +### Build a platform
> +The main build process _can_ run in parallel - so figure out how many threads we
> +have available.
> +
> +```
> +> echo %NUMBER_OF_PROCESSORS%
> +8
> +```
> +OK, so we have 8 CPUs - let's tell the build to use a little more than that:
> +```
> +> set /A NUM_CPUS=%NUMBER_OF_PROCESSORS%+2
> +```
> +For the toolchain tag, select a toolchain that is compatible with building in a Windows Environment. Search for 'Supported Tool Chains' in tools_def.txt to see the valid options for `TOOL_CHAIN_TAG`. If using Visual Studio Compiler, consult the
> +[VS Toolchain Matrix](https://github.com/tianocore/tianocore.github.io/wiki/Windows-systems-ToolChain-Matrix)
> +to determine the proper VS `TOOL_CHAIN_TAG`.
> +
> +```
> +> build -n %NUM_CPUS% -a ARM -t GCC5 -p Platform/NXP/SABRESD_IMX6Q_1GB/SABRESD_IMX6Q_1GB.dsc
> +```
> +
> +(Note that the description file gets resolved by the build command through
> +searching in all locations specified in **PACKAGES_PATH**.)
> +
> +### Clean Rebuild
> +EDK2 build system will cache the build configuration in the `edk2\Conf` folder when you
> +first you invoke a build. Subsequent builds will reference this cached
> +configuration. If you make a minor change to the build template, it is recommended
> +to run:
> +
> + `> %WORKSPACE%\edk2\edksetup.bat Reconfig`
> +
> +which will regenerate the contents of `edk2\Conf` folder.
> +
> +You should also delete the output folder (`%WORKSPACE%\Build\{Platform Name}\{TARGET}_{TOOL_CHAIN_TAG}`)
> +to remove any stale Makefiles and configurations generated during from the previous build.
>
> # Supported Platforms
>
> --
> 2.16.2.gvfs.1.33.gf5370f1
>
^ permalink raw reply [flat|nested] 6+ messages in thread
* Re: [PATCH edk2-platforms v2 3/3] Readme.md: Add instructions to build in a Windows Environment
2018-07-03 10:24 ` Leif Lindholm
@ 2018-07-03 18:55 ` Evan Lloyd
0 siblings, 0 replies; 6+ messages in thread
From: Evan Lloyd @ 2018-07-03 18:55 UTC (permalink / raw)
To: Leif Lindholm, Chris Co
Cc: edk2-devel@lists.01.org, Ard Biesheuvel, Michael D Kinney
Reviewed-by: Evan Lloyd <evan.lloyd@arm.com>
Leif - would it make sense/be acceptable to add a GNU make.exe image to edk2-non-osi?
Evan
> -----Original Message-----
> From: Leif Lindholm <leif.lindholm@linaro.org>
> Sent: 03 July 2018 11:24
> To: Chris Co <Christopher.Co@microsoft.com>
> Cc: edk2-devel@lists.01.org; Ard Biesheuvel <ard.biesheuvel@linaro.org>;
> Michael D Kinney <michael.d.kinney@intel.com>; Evan Lloyd
> <Evan.Lloyd@arm.com>
> Subject: Re: [PATCH edk2-platforms v2 3/3] Readme.md: Add instructions to
> build in a Windows Environment
>
> Hi Christopher,
>
> Patches 1-2 Reviewed-by: Leif Lindholm <leif.lindholm@linaro.org> Pushed
> as 5ed298efba..df5cbc93b8 - thanks!
>
> In general, I'm happy enough with the below that I might just push that as
> well, but I will give others a chance to pipe up.
> (Adding Evan to cc.)
>
> I have one comment below.
>
> On Tue, Jul 03, 2018 at 02:29:38AM +0000, Chris Co wrote:
> > These instructions explain how to setup a Windows build environment
> > with extra instructions to build for ARM platforms using the GCC
> > cross-compiler toolchain.
> >
> > Contributed-under: TianoCore Contribution Agreement 1.1
> > Signed-off-by: Christopher Co <christopher.co@microsoft.com>
> > Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
> > Cc: Leif Lindholm <leif.lindholm@linaro.org>
> > Cc: Michael D Kinney <michael.d.kinney@intel.com>
> > ---
> > Readme.md | 249 +++++++++++++++++++-
> > 1 file changed, 248 insertions(+), 1 deletion(-)
> >
> > diff --git a/Readme.md b/Readme.md
> > index 6ad5953093d6..9916db7f3a1f 100644
> > --- a/Readme.md
> > +++ b/Readme.md
> > @@ -190,8 +190,255 @@ $ ./uefi-tools/edk2-build.sh -b DEBUG -b
> RELEASE
> >
> > # How To Build (Windows Environment)
> >
> > -(I genuinely have no idea. Please help!)
> > +These instructions will be a summary of the [Windows Systems wiki
> > +entry](https://github.com/tianocore/tianocore.github.io/wiki/Windows-
> systems).
> > +The wiki entry is targeted towards using the Visual Studio compiler.
> > +The instructions below will have some extra steps if you are cross-
> compiling with GCC.
> >
> > +## Prerequisites
> > +You will need Git for Windows and Visual Studio installed to build EDK2
> from source.
> > +If you wish to build the build tools, you will also need Python 2.7
> > +for Windows and cx_Freeze.
> > +
> > +## If cross compiling
> > +If building EDK2 for a different architecture than the build machine,
> > +you need to obtain an appropriate cross-compiler. X64 (x86_64)
> > +compilers also support IA32, but the reverse may not always be true.
> > +
> > +Target architecture | Cross compilation prefix
> > +--------------------|-------------------------
> > +ARM | arm-eabi-
> > +
> > +### GCC
> > +Linaro provides a Windows-compatible GCC toolchain for
> > +[arm-eabi](https://releases.linaro.org/components/toolchain/binaries/
> > +latest/arm-eabi/) compiled to run on x86_64/i686 Windows. Select the
> > +i686 mingw32 variant.
> > +
> > +To use the GCC toolchain, you will also need a Windows-compatible GNU
> > +Make. These instructions will use [MinGW](http://mingw.org/) but any
> > +Windows-compatible GNU Make tool will work.
> > +
> > +## Obtaining source code
>
> Ideally, we would have a single section for this, regardless of build platform.
> You're adding info about submodule handling here that we'd otherwise need
> to duplicate to the Linux section, and keep in sync.
>
> /
> Leif
>
> > +1. Create a new folder (directory) on your local development machine
> > + for use as your workspace. This example uses `C:\git\tianocore`, modify
> as
> > + appropriate for your needs.
> > +
> > +1. In a Windows command prompt:
> > + ```
> > + > set WORKSPACE=C:\git\tianocore
> > + > mkdir %WORKSPACE%
> > + > cd %WORKSPACE%
> > + ```
> > +
> > +1. Into that folder, clone:
> > + 1. [edk2](https://github.com/tianocore/edk2)
> > + 1. [edk2-platforms](https://github.com/tianocore/edk2-platforms)
> > + 1. [edk2-non-osi](https://github.com/tianocore/edk2-non-osi) (if
> building
> > + platforms that need it)
> > + ```
> > + > git clone https://github.com/tianocore/edk2.git
> > + ...
> > + > git clone https://github.com/tianocore/edk2-platforms.git
> > + ...
> > + > git clone https://github.com/tianocore/edk2-non-osi.git
> > + ```
> > +
> > +1. Clone submodules
> > + ```
> > + > pushd edk2
> > + > git submodule update --init --recursive
> > + > popd
> > + ```
> > +
> > +1. Set up a **PACKAGES_PATH** to point to the locations of these three
> > + repositories.
> > +
> > + Note: only set the path with valid locations. If you don't use edk2-non-
> osi,
> > + do not add it to your **PACKAGES_PATH**. Otherwise, you will get
> errors during build.
> > +
> > + `> set
> > + PACKAGES_PATH=%WORKSPACE%\edk2;%WORKSPACE%\edk2-
> platforms;%WORKSPACE
> > + %\edk2-non-osi`
> > +
> > +### If cross-compiling with GCC
> > +#### GNU Make
> > +These instructions will walk through getting and setting up
> > +mingw32-make.exe. You are free to use other GNU make tools if those
> > +are more comfortable for you. Just make sure the GNU make is Windows-
> compatible and in your PATH.
> > +
> > +1. Download the latest [MinGW setup
> installer](https://sourceforge.net/projects/mingw/files/).
> > +
> > +1. Run the setup and make sure you note down the installation directory.
> > +This is where you will grab the binary tools later.
> > +
> > + Note: According to the
> > + [MinGW Getting Started](http://mingw.org/wiki/Getting_Started),
> > +do not use an installation path which contains containing spaces as
> > +the spaces may be problems.
> > +
> > +1. Once the setup is done, launch the MinGW Installation Manager.
> > +
> > +1. Now you will get the **make** executable. In this case, you will
> > +get **mingw32-make.exe** since this will work directly in a Windows
> > +environment. In the installer, select **All Packages**. Scroll through the
> list and select the packages named `mingw32-make`.
> > +Specifically, you will need the `bin` class package, which contains
> **mingw32-make.exe**.
> > +
> > +1. Go to the Installation drop down menu and `Apply Changes`. This
> > +will start the download of the `mingw32-make` package into your
> installation directory from earlier.
> > +Once it is done, you should have a **mingw32-make.exe** and a few
> > +other .dlls in `<MinGW folder>\bin`
> > +
> > +1. Copy the contents of the bin folder to a folder in your workspace.
> > +You need to copy **mingw32-make.exe** and its associated dynamically
> loaded libraries.
> > + ```
> > + > mkdir %WORKSPACE%\GNUMake
> > + > pushd %WORKSPACE%\GNUMake
> > + > copy <path to MinGW folder>\bin %WORKSPACE%\GNUMake
> > + > popd
> > + ```
> > +
> > +1. Update PATH to have GNUMake folder so you can run **mingw32-
> make.exe** from anywhere.
> > +
> > + `> set PATH=%WORKSPACE%\GNUMake;%PATH%`
> > +
> > +1. By default, the EDK2 tools will invoke **make** and not
> > +**mingw32-make**. To fix this, set **GNU_HOST_BIN** to add the
> `mingw32-` prefix.
> > +
> > + `> set GNU_HOST_BIN=mingw32-`
> > +
> > +#### GCC Cross Compiler
> > +1. Download your desired GCC cross-compiler. For ARM32, use
> > +[arm-eabi](https://releases.linaro.org/components/toolchain/binaries/
> > +latest/arm-eabi/) provided by Linaro. Make sure to download the i686
> > +mingw version.
> > +
> > +1. Extract the cross compiler. You can use 7-zip or Windows
> > +Subsystem for Linux `tar xvf` to extract the contents to a folder.
> > +
> > +1. Create a new folder in your workspace and copy the contents into your
> workspace.
> > + ```
> > + > mkdir %WORKSPACE%\Toolchains
> > + > pushd %WORKSPACE%\Toolchains
> > + > copy <path to extracted GCC cross
> compiler> %WORKSPACE%\Toolchains
> > + > popd
> > + ```
> > +
> > + At this point, you should have the gcc executables in
> `%WORKSPACE%\Toolchains\bin`.
> > +
> > +1. Update PATH to have the Toolchains\bin folder so you can run the
> toolchain binaries from anywhere.
> > +
> > + `> set PATH=%WORKSPACE%\Toolchains\bin;%PATH%`
> > +
> > +## Manual building
> > +1. Install the latest Microsoft Visual Studio from the [Visual Studio
> website](https://visualstudio.microsoft.com/downloads/).
> > +
> > +1. Get the BaseTools. You can either build them from source or fetch
> prebuilt binaries.
> > + * To build from source, follow the Windows instructions found
> [here](https://github.com/tianocore/edk2/blob/master/BaseTools/BuildNot
> es.txt).
> > + Note that this requires Python 2.7 and cx_Freeze.
> > + * To use prebuilt binaries, clone
> > + [edk2-BaseTools-win32](https://github.com/tianocore/edk2-BaseTools-
> win32)
> > + and set **EDK_TOOLS_BIN** to point to this location.
> > + ```
> > + > git clone https://github.com/tianocore/edk2-BaseTools-win32.git
> > + ...
> > + > set EDK_TOOLS_BIN=%WORKSPACE%\edk2-BaseTools-win32
> > + ```
> > +
> > +1. Set **PATH** to include the location of the BaseTools. For example:
> > +
> > + `> set PATH=%WORKSPACE%\edk2-BaseTools-win32;%PATH%`
> > +
> > +1. Set up the build environment (this will modify your environment
> > +variables)
> > +
> > + `> %WORKSPACE%\edk2\edksetup.bat`
> > +
> > + (This step _depends_ on **WORKSPACE** being set as per above.)
> > +
> > + You may see a few warnings or errors:
> > + * PYTHON_HOME environment variable is only needed if you plan to
> build the BaseTools
> > + from source in the next step.
> > + * You may see warnings for NASM or CYGWIN paths not being set.
> > + These could be benign depending on your build toolchain.
> > + For our GCC cross-compile setup, we do not use NASM or Cygwin.
> > +
> > + `edksetup.bat` script will generate config files into the
> `%WORKSPACE%\edk2\Conf` folder.
> > + If you have made changes to your general configuration, you will need
> to rerun this
> > + script with the `Reconfig` argument to regenerate the files in the Conf
> folder.
> > +
> > +1. Install the ASL compiler (if necessary) for your platform. Follow
> > +the instructions found
> > +[here](https://github.com/tianocore/tianocore.github.io/wiki/Asl-Setup)
> to install the official ASL compiler.
> > +
> > + Note: certain Windows IoT platforms may require the Microsoft ASL
> compiler.
> > + The Microsoft ASL compiler (asl.exe) can be obtained from the Windows
> Driver Kit
> > + ([WDK](https://docs.microsoft.com/en-us/windows-
> hardware/drivers/download-the-wdk)).
> > + It can be found in the `<path to Windows Kits>\tools\<host
> arch>\ACPIVerify\` folder.
> > +
> > +1. Update **PATH** to include the location of the ASL compiler
> > +
> > + `> set PATH=<path to your ASL compiler>;%PATH%`
> > +
> > +### Build options
> > +There are a number of options that can (or must) be specified at the
> > +point of building. Their default values are set in
> > +`edk2\Conf\target.txt`. If we are working only on a single platform, it
> makes sense to just update this file.
> > +
> > +target.txt option | command line | Description
> > +------------------|--------------|------------
> > +ACTIVE_PLATFORM | `-p` | Description file (.dsc) of platform.
> > +TARGET | `-b` | One of DEBUG, RELEASE or NOOPT.
> > +TARGET_ARCH | `-a` | Architecture to build for.
> > +TOOL_CHAIN_TAG | `-t` | Toolchain profile to use for building.
> > +
> > +There is also MAX_CONCURRENT_THREAD_NUMBER (`-n`), roughly
> equivalent
> > +to `make -j`.
> > +
> > +When specified on command line, `-b` can be repeated multiple times
> > +in order to build multiple targets sequentially.
> > +
> > +After a successful build, the resulting images can be found in
> > +`%WORKSPACE%\Build\{Platform
> Name}\{TARGET}_{TOOL_CHAIN_TAG}\FV`.
> > +
> > +#### If cross-compiling
> > +When cross-compiling, we additionally need to inform the build command
> which toolchain to use.
> > +We do this by setting the environment variable
> > +`{TOOL_CHAIN_TAG}_{TARGET_ARCH}_PREFIX`
> > +
> > +So if we are using GCC5 cross compiler toolchain, we should set
> > +
> > + > set GCC5_ARM_PREFIX=arm-eabi-
> > +
> > +to prepend the **gcc** build command line with **arm-eabi-**
> > +
> > +### Build a platform
> > +The main build process _can_ run in parallel - so figure out how many
> > +threads we have available.
> > +
> > +```
> > +> echo %NUMBER_OF_PROCESSORS%
> > +8
> > +```
> > +OK, so we have 8 CPUs - let's tell the build to use a little more than that:
> > +```
> > +> set /A NUM_CPUS=%NUMBER_OF_PROCESSORS%+2
> > +```
> > +For the toolchain tag, select a toolchain that is compatible with
> > +building in a Windows Environment. Search for 'Supported Tool Chains'
> > +in tools_def.txt to see the valid options for `TOOL_CHAIN_TAG`. If
> > +using Visual Studio Compiler, consult the [VS Toolchain
> > +Matrix](https://github.com/tianocore/tianocore.github.io/wiki/Windows
> > +-systems-ToolChain-Matrix) to determine the proper VS
> > +`TOOL_CHAIN_TAG`.
> > +
> > +```
> > +> build -n %NUM_CPUS% -a ARM -t GCC5 -p
> > +> Platform/NXP/SABRESD_IMX6Q_1GB/SABRESD_IMX6Q_1GB.dsc
> > +```
> > +
> > +(Note that the description file gets resolved by the build command
> > +through searching in all locations specified in **PACKAGES_PATH**.)
> > +
> > +### Clean Rebuild
> > +EDK2 build system will cache the build configuration in the
> > +`edk2\Conf` folder when you first you invoke a build. Subsequent
> > +builds will reference this cached configuration. If you make a minor
> > +change to the build template, it is recommended to run:
> > +
> > + `> %WORKSPACE%\edk2\edksetup.bat Reconfig`
> > +
> > +which will regenerate the contents of `edk2\Conf` folder.
> > +
> > +You should also delete the output folder
> > +(`%WORKSPACE%\Build\{Platform Name}\{TARGET}_{TOOL_CHAIN_TAG}`)
> to remove any stale Makefiles and configurations generated during from the
> previous build.
> >
> > # Supported Platforms
> >
> > --
> > 2.16.2.gvfs.1.33.gf5370f1
> >
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-- links below jump to the message on this page --
2018-07-03 2:29 [PATCH edk2-platforms v2 0/3]Readme: Add instructions to build in a Windows Environment Chris Co
2018-07-03 2:29 ` [PATCH edk2-platforms v2 1/3] Readme.md: Change line endings from LF to CLRF Chris Co
2018-07-03 2:29 ` [PATCH edk2-platforms v2 2/3] Readme.md: Remove Tabs Chris Co
2018-07-03 2:29 ` [PATCH edk2-platforms v2 3/3] Readme.md: Add instructions to build in a Windows Environment Chris Co
2018-07-03 10:24 ` Leif Lindholm
2018-07-03 18:55 ` Evan Lloyd
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