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From: "Michael D Kinney" <michael.d.kinney@intel.com>
To: devel@edk2.groups.io
Cc: Jordan Justen <jordan.l.justen@intel.com>,
	Andrew Fish <afish@apple.com>, Ray Ni <ray.ni@intel.com>,
	Hao A Wu <hao.a.wu@intel.com>
Subject: [Patch V4 02/10] EmulatorPkg: Remove UNIX_SEC_BUILD/WIN_SEC_BUILD
Date: Thu, 15 Aug 2019 19:14:29 -0700	[thread overview]
Message-ID: <20190816021437.7516-3-michael.d.kinney@intel.com> (raw)
In-Reply-To: <20190816021437.7516-1-michael.d.kinney@intel.com>

https://bugzilla.tianocore.org/show_bug.cgi?id=2055

Remove the use of the defines UNIX_SEC_BUILD and
WIN_SEC_BUILD.  This simplifies the build command
for the EmulatorPkg.  Instead, use !if statements
in the DSC file using $(ARCH) and $(FAMILY) to
determine if the build is for a Windows or POSIX
environment.

The Readme.md, BAT, and sh files are also updated
to remove the use of these defines.

Cc: Jordan Justen <jordan.l.justen@intel.com>
Cc: Andrew Fish <afish@apple.com>
Cc: Ray Ni <ray.ni@intel.com>
Signed-off-by: Michael D Kinney <michael.d.kinney@intel.com>
Reviewed-by: Hao A Wu <hao.a.wu@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
---
 EmulatorPkg/EmulatorPkg.dsc        | 26 +++++++++++++-------------
 EmulatorPkg/Readme.md              |  8 ++++----
 EmulatorPkg/Win/VS2017/BuildVS.bat |  2 +-
 EmulatorPkg/build.sh               |  8 ++++----
 4 files changed, 22 insertions(+), 22 deletions(-)

diff --git a/EmulatorPkg/EmulatorPkg.dsc b/EmulatorPkg/EmulatorPkg.dsc
index ea8b6ce76e..153da464f1 100644
--- a/EmulatorPkg/EmulatorPkg.dsc
+++ b/EmulatorPkg/EmulatorPkg.dsc
@@ -4,7 +4,7 @@
 # The Emulation Platform can be used to debug individual modules, prior to creating
 # a real platform. This also provides an example for how an DSC is created.
 #
-# Copyright (c) 2006 - 2018, Intel Corporation. All rights reserved.<BR>
+# Copyright (c) 2006 - 2019, Intel Corporation. All rights reserved.<BR>
 # Portions copyright (c) 2010 - 2011, Apple Inc. All rights reserved.<BR>
 #
 # SPDX-License-Identifier: BSD-2-Clause-Patent
@@ -236,18 +236,18 @@ [PcdsDynamicHii.common.DEFAULT]
   gEfiMdePkgTokenSpaceGuid.PcdPlatformBootTimeOut|L"Timeout"|gEfiGlobalVariableGuid|0x0|10
 
 [Components]
-!ifdef $(UNIX_SEC_BUILD)
-  ##
-  #  Emulator, OS POSIX application
-  ##
-  EmulatorPkg/Unix/Host/Host.inf
-!endif
-
-!ifdef $(WIN_SEC_BUILD)
-  ##
-  #  Emulator, OS WIN application
-  ##
-  EmulatorPkg/Win/Host/WinHost.inf
+!if "IA32" in $(ARCH) || "X64" in $(ARCH)
+  !if "MSFT" in $(FAMILY)
+    ##
+    #  Emulator, OS WIN application
+    ##
+    EmulatorPkg/Win/Host/WinHost.inf
+  !else
+    ##
+    #  Emulator, OS POSIX application
+    ##
+    EmulatorPkg/Unix/Host/Host.inf
+  !endif
 !endif
 
 !ifndef $(SKIP_MAIN_BUILD)
diff --git a/EmulatorPkg/Readme.md b/EmulatorPkg/Readme.md
index 461975e859..5ea61ca7ab 100644
--- a/EmulatorPkg/Readme.md
+++ b/EmulatorPkg/Readme.md
@@ -21,19 +21,19 @@ https://github.com/tianocore/tianocore.github.io/wiki/EmulatorPkg
 **You can use the following command to build.**
   * 32bit emulator in Windows:
 
-    `build -p EmulatorPkg\EmulatorPkg.dsc -t VS2017 -D WIN_SEC_BUILD -a IA32`
+    `build -p EmulatorPkg\EmulatorPkg.dsc -t VS2017 -a IA32`
 
   * 64bit emulator in Windows:
 
-    `build -p EmulatorPkg\EmulatorPkg.dsc -t VS2017 -D WIN_SEC_BUILD -a X64`
+    `build -p EmulatorPkg\EmulatorPkg.dsc -t VS2017 -a X64`
 
   * 32bit emulator in Linux:
 
-    `build -p EmulatorPkg\EmulatorPkg.dsc -t GCC5 -D UNIX_SEC_BUILD -a IA32`
+    `build -p EmulatorPkg\EmulatorPkg.dsc -t GCC5 -a IA32`
 
   * 64bit emulator in Linux:
 
-    `build -p EmulatorPkg\EmulatorPkg.dsc -t GCC5 -D UNIX_SEC_BUILD -a X64`
+    `build -p EmulatorPkg\EmulatorPkg.dsc -t GCC5 -a X64`
 
 **You can start/run the emulator using the following command:**
   * 32bit emulator in Windows:
diff --git a/EmulatorPkg/Win/VS2017/BuildVS.bat b/EmulatorPkg/Win/VS2017/BuildVS.bat
index 83aebc77dc..6fcf40cc0a 100644
--- a/EmulatorPkg/Win/VS2017/BuildVS.bat
+++ b/EmulatorPkg/Win/VS2017/BuildVS.bat
@@ -1,3 +1,3 @@
 cd ../../../
 @call edksetup.bat
-build -p EmulatorPkg\EmulatorPkg.dsc -t VS2017 -D WIN_SEC_BUILD %*
+build -p EmulatorPkg\EmulatorPkg.dsc -t VS2017 %*
diff --git a/EmulatorPkg/build.sh b/EmulatorPkg/build.sh
index 2dab035ed5..60056e1b6c 100755
--- a/EmulatorPkg/build.sh
+++ b/EmulatorPkg/build.sh
@@ -233,13 +233,13 @@ fi
 
 case $CLEAN_TYPE in
   clean)
-    build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc -a $PROCESSOR -b $BUILDTARGET -t $HOST_TOOLS -D UNIX_SEC_BUILD -n 3 clean
+    build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc -a $PROCESSOR -b $BUILDTARGET -t $HOST_TOOLS -n 3 clean
     build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc -a $PROCESSOR -b $BUILDTARGET -t $TARGET_TOOLS -n 3 clean
     exit $?
     ;;
   cleanall)
     make -C $WORKSPACE/BaseTools clean
-    build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc -a $PROCESSOR -b $BUILDTARGET -t $HOST_TOOLS -D UNIX_SEC_BUILD -n 3 clean
+    build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc -a $PROCESSOR -b $BUILDTARGET -t $HOST_TOOLS -n 3 clean
     build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc -a $PROCESSOR -b $BUILDTARGET -t $TARGET_TOOLS -n 3 clean
     build -p $WORKSPACE/ShellPkg/ShellPkg.dsc -a IA32 -b $BUILDTARGET -t $TARGET_TOOLS -n 3 clean
     exit $?
@@ -251,9 +251,9 @@ esac
 # Build the edk2 EmulatorPkg
 #
 if [[ $HOST_TOOLS == $TARGET_TOOLS ]]; then
-  build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc $BUILD_OPTIONS -a $PROCESSOR -b $BUILDTARGET -t $TARGET_TOOLS -D BUILD_$ARCH_SIZE -D UNIX_SEC_BUILD $NETWORK_SUPPORT $BUILD_NEW_SHELL $BUILD_FAT -n 3
+  build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc $BUILD_OPTIONS -a $PROCESSOR -b $BUILDTARGET -t $TARGET_TOOLS -D BUILD_$ARCH_SIZE $NETWORK_SUPPORT $BUILD_NEW_SHELL $BUILD_FAT -n 3
 else
-  build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc $BUILD_OPTIONS -a $PROCESSOR -b $BUILDTARGET -t $HOST_TOOLS  -D BUILD_$ARCH_SIZE -D UNIX_SEC_BUILD -D SKIP_MAIN_BUILD -n 3 modules
+  build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc $BUILD_OPTIONS -a $PROCESSOR -b $BUILDTARGET -t $HOST_TOOLS  -D BUILD_$ARCH_SIZE -D SKIP_MAIN_BUILD -n 3 modules
   build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc $BUILD_OPTIONS -a $PROCESSOR -b $BUILDTARGET -t $TARGET_TOOLS -D BUILD_$ARCH_SIZE $NETWORK_SUPPORT $BUILD_NEW_SHELL $BUILD_FAT -n 3
   cp "$BUILD_OUTPUT_DIR/${BUILDTARGET}_$HOST_TOOLS/$PROCESSOR/Host" $BUILD_ROOT_ARCH
 fi
-- 
2.21.0.windows.1


  parent reply	other threads:[~2019-08-16  2:14 UTC|newest]

Thread overview: 19+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2019-08-16  2:14 [Patch V4 00/10] EmulatorPkg: Fix VS20xx IA32 boot and simplify build config Michael D Kinney
2019-08-16  2:14 ` [Patch V4 01/10] EmulatorPkg: Fix VS20xx IA32 boot failure Michael D Kinney
2019-08-16  2:14 ` Michael D Kinney [this message]
2019-08-16  2:14 ` [Patch V4 03/10] EmulatorPkg: Add -D DISABLE_NEW_DEPRECATED_INTERFACES Michael D Kinney
2019-08-16  2:14 ` [Patch V4 04/10] EmulatorPkg: Add support for NOOPT target Michael D Kinney
2019-08-16  2:14 ` [Patch V4 05/10] EmulatorPkg/Unix/Host: Disable inline/optimizations Michael D Kinney
2019-08-16  2:14 ` [Patch V4 06/10] EmulatorPkg: Fix XCODE5 lldb issues Michael D Kinney
2019-08-16  7:40   ` Jordan Justen
2019-08-16 15:09     ` Michael D Kinney
2019-08-16 17:30       ` [edk2-devel] " Andrew Fish
2019-08-16 18:21       ` Jordan Justen
2019-08-16 21:14         ` Michael D Kinney
2019-08-16  2:14 ` [Patch V4 07/10] EmulatorPkg/Unix/Host: Fix BerkeleyPacketFilter.c issues Michael D Kinney
2019-08-16  7:47   ` Jordan Justen
2019-08-16  2:14 ` [Patch V4 08/10] EmulatorPkg: Disable TftpDynamicCommand and LogoDxe for XCODE5 Michael D Kinney
2019-08-16  2:14 ` [Patch V4 09/10] EmulatorPkg/Sec: Change local variable scope " Michael D Kinney
2019-08-16 18:29   ` Jordan Justen
2019-08-16  2:14 ` [Patch V4 10/10] BaseTools/tools_def.template: Add -gdwarf to XCODE5 X64 Michael D Kinney
2019-08-16  4:50   ` [edk2-devel] " Liming Gao

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