From: "Nate DeSimone" <nathaniel.l.desimone@intel.com>
To: devel@edk2.groups.io
Cc: Andrew Fish <afish@apple.com>, Ray Ni <ray.ni@intel.com>,
Michael D Kinney <michael.d.kinney@intel.com>,
Chasel Chiu <chasel.chiu@intel.com>
Subject: [edk2-devel] [PATCH v1] EmulatorPkg: Improve comments in WinThunk.c
Date: Fri, 29 Sep 2023 15:12:10 -0700 [thread overview]
Message-ID: <20230929221210.1751-1-nathaniel.l.desimone@intel.com> (raw)
File description has not been updated since Nt32Pkg was merged
with EmulatorPkg, and several details were no longer technically accurate.
Cc: Andrew Fish <afish@apple.com>
Cc: Ray Ni <ray.ni@intel.com>
Cc: Michael D Kinney <michael.d.kinney@intel.com>
Cc: Chasel Chiu <chasel.chiu@intel.com>
Signed-off-by: Nate DeSimone <nathaniel.l.desimone@intel.com>
---
EmulatorPkg/Win/Host/WinThunk.c | 19 ++++++-------------
1 file changed, 6 insertions(+), 13 deletions(-)
diff --git a/EmulatorPkg/Win/Host/WinThunk.c b/EmulatorPkg/Win/Host/WinThunk.c
index 008e5755db..adca20fee1 100644
--- a/EmulatorPkg/Win/Host/WinThunk.c
+++ b/EmulatorPkg/Win/Host/WinThunk.c
@@ -1,6 +1,6 @@
/**@file
-Copyright (c) 2006 - 2018, Intel Corporation. All rights reserved.<BR>
+Copyright (c) 2006 - 2023, Intel Corporation. All rights reserved.<BR>
SPDX-License-Identifier: BSD-2-Clause-Patent
Module Name:
@@ -10,21 +10,14 @@ Module Name:
Abstract:
Since the SEC is the only windows program in our emulation we
- must use a Tiano mechanism to export Win32 APIs to other modules.
- This is the role of the EFI_WIN_NT_THUNK_PROTOCOL.
+ must use a Tiano mechanism to export operating system services
+ to other modules. This is the role of the EMU_THUNK_PROTOCOL.
- The mWinNtThunkTable exists so that a change to EFI_WIN_NT_THUNK_PROTOCOL
+ The gEmuThunkProtocol exists so that a change to EMU_THUNK_PROTOCOL
will cause an error in initializing the array if all the member functions
are not added. It looks like adding a element to end and not initializing
- it may cause the table to be initaliized with the members at the end being
- set to zero. This is bad as jumping to zero will case the NT32 to crash.
-
- All the member functions in mWinNtThunkTable are Win32
- API calls, so please reference Microsoft documentation.
-
-
- gWinNt is a a public exported global that contains the initialized
- data.
+ it may cause the table to be initalized with the members at the end being
+ set to zero. This is bad as jumping to zero will case EmulatorPkg to crash.
**/
--
2.39.2.windows.1
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reply other threads:[~2023-09-29 22:12 UTC|newest]
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