From: "Liming Gao" <liming.gao@intel.com>
To: "devel@edk2.groups.io" <devel@edk2.groups.io>,
"afish@apple.com" <afish@apple.com>
Subject: Re: [edk2-devel] [Patch v5 10/11] EmulatorPkg: Enable CLANG9 tool chain
Date: Fri, 25 Oct 2019 01:38:23 +0000 [thread overview]
Message-ID: <4A89E2EF3DFEDB4C8BFDE51014F606A14E521F2D@SHSMSX104.ccr.corp.intel.com> (raw)
In-Reply-To: <F60D3324-3C79-4EFF-B426-4C5352ACEA50@apple.com>
Andrew:
EmulatorPkg/Win/Host/WinHost.inf is for Windows OS only. Linux/Mac uses Unix Host.
Thanks
Liming
> -----Original Message-----
> From: devel@edk2.groups.io <devel@edk2.groups.io> On Behalf Of Andrew Fish via Groups.Io
> Sent: Friday, October 25, 2019 1:09 AM
> To: Gao, Liming <liming.gao@intel.com>
> Cc: devel@edk2.groups.io; Justen, Jordan L <jordan.l.justen@intel.com>; Ni, Ray <ray.ni@intel.com>
> Subject: Re: [edk2-devel] [Patch v5 10/11] EmulatorPkg: Enable CLANG9 tool chain
>
> How do you use PDB debug formats on Linux and macOS? Should the /pdb flags also be under WIN_HOST_BUILD?
>
> Thanks,
>
> Andrew Fish
>
> > On Oct 23, 2019, at 1:46 AM, Liming Gao <liming.gao@intel.com> wrote:
> >
> > BZ: https://bugzilla.tianocore.org/show_bug.cgi?id=1603
> > 1. Add WIN_HOST_BUILD macro check for CLANG9 tool chain
> > build -p EmulatorPkg\EmulatorPkg.dsc -a IA32 -DWIN_HOST_BUILD=TRUE -t CLANG9
> > build -p EmulatorPkg\EmulatorPkg.dsc -a X64 -DWIN_HOST_BUILD=TRUE -t CLANG9
> > 2. Append CLANG CC and LINK flags to generate windows HOST.
> > 3. Fix WinHost issue to call GetProcessAffinityMask() API.
> > The input parameter should be UINTN pointer instead of UINT32 pointer.
> >
> > Cc: Jordan Justen <jordan.l.justen@intel.com>
> > Cc: Andrew Fish <afish@apple.com>
> > Cc: Ray Ni <ray.ni@intel.com>
> > Signed-off-by: Liming Gao <liming.gao@intel.com>
> > Reviewed-by: Ray Ni <ray.ni@intel.com>
> > ---
> > In v5, update commit message and fix VS2015 X64 build failure.
> >
> > EmulatorPkg/Win/Host/WinHost.c | 8 ++++----
> > EmulatorPkg/EmulatorPkg.dsc | 14 +++++++++++++-
> > EmulatorPkg/Win/Host/WinHost.inf | 6 ++++++
> > 3 files changed, 23 insertions(+), 5 deletions(-)
> >
> > diff --git a/EmulatorPkg/Win/Host/WinHost.c b/EmulatorPkg/Win/Host/WinHost.c
> > index 9aba3c8959..62a89f7617 100644
> > --- a/EmulatorPkg/Win/Host/WinHost.c
> > +++ b/EmulatorPkg/Win/Host/WinHost.c
> > @@ -356,7 +356,7 @@ Returns:
> > INTN
> > EFIAPI
> > main (
> > - IN INTN Argc,
> > + IN INT Argc,
> > IN CHAR8 **Argv,
> > IN CHAR8 **Envp
> > )
> > @@ -391,8 +391,8 @@ Returns:
> > VOID *SecFile;
> > CHAR16 *MemorySizeStr;
> > CHAR16 *FirmwareVolumesStr;
> > - UINT32 ProcessAffinityMask;
> > - UINT32 SystemAffinityMask;
> > + UINTN ProcessAffinityMask;
> > + UINTN SystemAffinityMask;
> > INT32 LowBit;
> >
> > //
> > @@ -414,7 +414,7 @@ Returns:
> > // Determine the first thread available to this process.
> > //
> > if (GetProcessAffinityMask (GetCurrentProcess (), &ProcessAffinityMask, &SystemAffinityMask)) {
> > - LowBit = (INT32)LowBitSet32 (ProcessAffinityMask);
> > + LowBit = (INT32)LowBitSet32 ((UINT32)ProcessAffinityMask);
> > if (LowBit != -1) {
> > //
> > // Force the system to bind the process to a single thread to work
> > diff --git a/EmulatorPkg/EmulatorPkg.dsc b/EmulatorPkg/EmulatorPkg.dsc
> > index 20f1187713..109685b062 100644
> > --- a/EmulatorPkg/EmulatorPkg.dsc
> > +++ b/EmulatorPkg/EmulatorPkg.dsc
> > @@ -237,9 +237,11 @@
> >
> > [Components]
> > !if "IA32" in $(ARCH) || "X64" in $(ARCH)
> > - !if "MSFT" in $(FAMILY)
> > + !if "MSFT" in $(FAMILY) || $(WIN_HOST_BUILD) == TRUE
> > ##
> > # Emulator, OS WIN application
> > + # CLANG9 is cross OS tool chain. It depends on WIN_HOST_BUILD flag
> > + # to build WinHost application.
> > ##
> > EmulatorPkg/Win/Host/WinHost.inf
> > !else
> > @@ -419,7 +421,17 @@
> >
> > MSFT:DEBUG_*_*_CC_FLAGS = /Od /Oy-
> > MSFT:NOOPT_*_*_CC_FLAGS = /Od /Oy-
> > + GCC:DEBUG_CLANG9_*_CC_FLAGS =-O0 -Wno-unused-command-line-argument -Wno-incompatible-pointer-types
> -Wno-enum-conversion -Wno-incompatible-pointer-types -Wno-sometimes-uninitialized -Wno-constant-conversion
> -Wno-main-return-type
> >
> > MSFT:*_*_*_DLINK_FLAGS = /ALIGN:4096 /FILEALIGN:4096 /SUBSYSTEM:CONSOLE
> > MSFT:DEBUG_*_*_DLINK_FLAGS = /EXPORT:InitializeDriver=$(IMAGE_ENTRY_POINT) /BASE:0x10000
> > MSFT:NOOPT_*_*_DLINK_FLAGS = /EXPORT:InitializeDriver=$(IMAGE_ENTRY_POINT) /BASE:0x10000
> > +
> > +!if $(WIN_HOST_BUILD) == TRUE
> > + #
> > + # CLANG9 tool chain depends on WIN_HOST_BUILD flag to generate the windows application.
> > + #
> > + GCC:*_CLANG9_*_DLINK_FLAGS = /ALIGN:4096 /FILEALIGN:4096 /SUBSYSTEM:CONSOLE
> > + GCC:DEBUG_CLANG9_*_DLINK_FLAGS = /EXPORT:InitializeDriver=$(IMAGE_ENTRY_POINT) /BASE:0x10000
> > + GCC:NOOPT_CLANG9_*_DLINK_FLAGS = /EXPORT:InitializeDriver=$(IMAGE_ENTRY_POINT) /BASE:0x10000
> > +!endif
> > diff --git a/EmulatorPkg/Win/Host/WinHost.inf b/EmulatorPkg/Win/Host/WinHost.inf
> > index 631d5a6470..1adca10d79 100644
> > --- a/EmulatorPkg/Win/Host/WinHost.inf
> > +++ b/EmulatorPkg/Win/Host/WinHost.inf
> > @@ -95,3 +95,9 @@
> > MSFT:*_VS2017_X64_DLINK_FLAGS = /LIBPATH:"%VCToolsInstallDir%lib\x64"
> /LIBPATH:"%UniversalCRTSdkDir%lib\%UCRTVersion%\ucrt\x64" /LIBPATH:"%WindowsSdkDir%lib\%WindowsSDKLibVersion%\um\x64"
> /NOLOGO /SUBSYSTEM:CONSOLE /NODEFAULTLIB /IGNORE:4086 /MAP /OPT:REF /DEBUG /MACHINE:AMD64 /LTCG Kernel32.lib
> MSVCRTD.lib vcruntimed.lib ucrtd.lib Gdi32.lib User32.lib Winmm.lib Advapi32.lib
> > MSFT:*_*_X64_ASM_FLAGS == /nologo /W3 /WX /c /Cx /Zd /W0 /Zi
> > MSFT:*_*_X64_ASMLINK_FLAGS == /link /nologo
> > +
> > + GCC:*_CLANG9_X64_DLINK_FLAGS == /out:"$(BIN_DIR)\$(BASE_NAME).exe" /base:0x10000000
> /pdb:"$(BIN_DIR)\$(BASE_NAME).pdb" /LIBPATH:"%UniversalCRTSdkDir%lib\%UCRTVersion%\ucrt\x64"
> /LIBPATH:"%WindowsSdkDir%lib\%WindowsSDKLibVersion%\um\x64" /LIBPATH:"%VCToolsInstallDir%lib\x64" /NOLOGO
> /SUBSYSTEM:CONSOLE /NODEFAULTLIB /IGNORE:4086 /OPT:REF /DEBUG /MACHINE:AMD64 Kernel32.lib MSVCRTD.lib
> vcruntimed.lib ucrtd.lib Gdi32.lib User32.lib Winmm.lib Advapi32.lib /lldmap /EXPORT:InitializeDriver=_ModuleEntryPoint
> > + GCC:*_CLANG9_X64_CC_FLAGS == -m64 -g -fshort-wchar -fno-strict-aliasing -Wall -c -include AutoGen.h -D
> _CRT_SECURE_NO_WARNINGS -Wnonportable-include-path -D UNICODE -D _CRT_SECURE_NO_DEPRECATE
> > +
> > + GCC:*_CLANG9_IA32_DLINK_FLAGS == /out:"$(BIN_DIR)\$(BASE_NAME).exe" /base:0x10000000
> /pdb:"$(BIN_DIR)\$(BASE_NAME).pdb" /LIBPATH:"%UniversalCRTSdkDir%lib\%UCRTVersion%\ucrt\x86"
> /LIBPATH:"%WindowsSdkDir%lib\%WindowsSDKLibVersion%\um\x86" /LIBPATH:"%VCToolsInstallDir%ib\x86" /NOLOGO
> /SUBSYSTEM:CONSOLE /NODEFAULTLIB /IGNORE:4086 /OPT:REF /DEBUG /MACHINE:I386 Kernel32.lib MSVCRTD.lib vcruntimed.lib
> ucrtd.lib Gdi32.lib User32.lib Winmm.lib Advapi32.lib /lldmap /EXPORT:InitializeDriver=_ModuleEntryPoint
> > + GCC:*_CLANG9_IA32_CC_FLAGS == -m32 -g -fshort-wchar -fno-strict-aliasing -Wall -c -include AutoGen.h -D
> _CRT_SECURE_NO_WARNINGS -Wnonportable-include-path -D UNICODE -D _CRT_SECURE_NO_DEPRECATE
> > --
> > 2.13.0.windows.1
> >
>
>
>
prev parent reply other threads:[~2019-10-25 1:38 UTC|newest]
Thread overview: 4+ messages / expand[flat|nested] mbox.gz Atom feed top
2019-10-23 8:46 [Patch v5 10/11] EmulatorPkg: Enable CLANG9 tool chain Liming Gao
2019-10-23 8:47 ` [edk2-devel] " Ni, Ray
2019-10-24 17:09 ` Andrew Fish
2019-10-25 1:38 ` Liming Gao [this message]
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