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From: "Ni, Ray" <ray.ni@intel.com>
To: "devel@edk2.groups.io" <devel@edk2.groups.io>,
	"Gao, Liming" <liming.gao@intel.com>
Cc: "Justen, Jordan L" <jordan.l.justen@intel.com>,
	Andrew Fish <afish@apple.com>
Subject: Re: [edk2-devel] [Patch v5 10/11] EmulatorPkg: Enable CLANG9 tool chain
Date: Wed, 23 Oct 2019 08:47:58 +0000	[thread overview]
Message-ID: <734D49CCEBEEF84792F5B80ED585239D5C32DFC6@SHSMSX104.ccr.corp.intel.com> (raw)
In-Reply-To: <1571820364-21836-1-git-send-email-liming.gao@intel.com>

Liming,
The patch is good. You've already got the Reviewed-by.

> -----Original Message-----
> From: devel@edk2.groups.io <devel@edk2.groups.io> On Behalf Of Liming Gao
> Sent: Wednesday, October 23, 2019 4:46 PM
> To: devel@edk2.groups.io
> Cc: Justen, Jordan L <jordan.l.justen@intel.com>; Andrew Fish <afish@apple.com>; Ni, Ray <ray.ni@intel.com>
> Subject: [edk2-devel] [Patch v5 10/11] EmulatorPkg: Enable CLANG9 tool chain
> 
> BZ: https://bugzilla.tianocore.org/show_bug.cgi?id=1603
> 1. Add WIN_HOST_BUILD macro check for CLANG9 tool chain
> build -p EmulatorPkg\EmulatorPkg.dsc -a IA32 -DWIN_HOST_BUILD=TRUE -t CLANG9
> build -p EmulatorPkg\EmulatorPkg.dsc -a X64 -DWIN_HOST_BUILD=TRUE -t CLANG9
> 2. Append CLANG CC and LINK flags to generate windows HOST.
> 3. Fix WinHost issue to call GetProcessAffinityMask() API.
>    The input parameter should be UINTN pointer instead of UINT32 pointer.
> 
> Cc: Jordan Justen <jordan.l.justen@intel.com>
> Cc: Andrew Fish <afish@apple.com>
> Cc: Ray Ni <ray.ni@intel.com>
> Signed-off-by: Liming Gao <liming.gao@intel.com>
> Reviewed-by: Ray Ni <ray.ni@intel.com>
> ---
> In v5, update commit message and fix VS2015 X64 build failure.
> 
>  EmulatorPkg/Win/Host/WinHost.c   |  8 ++++----
>  EmulatorPkg/EmulatorPkg.dsc      | 14 +++++++++++++-
>  EmulatorPkg/Win/Host/WinHost.inf |  6 ++++++
>  3 files changed, 23 insertions(+), 5 deletions(-)
> 
> diff --git a/EmulatorPkg/Win/Host/WinHost.c b/EmulatorPkg/Win/Host/WinHost.c
> index 9aba3c8959..62a89f7617 100644
> --- a/EmulatorPkg/Win/Host/WinHost.c
> +++ b/EmulatorPkg/Win/Host/WinHost.c
> @@ -356,7 +356,7 @@ Returns:
>  INTN
>  EFIAPI
>  main (
> -  IN  INTN  Argc,
> +  IN  INT  Argc,
>    IN  CHAR8 **Argv,
>    IN  CHAR8 **Envp
>    )
> @@ -391,8 +391,8 @@ Returns:
>    VOID                  *SecFile;
>    CHAR16                *MemorySizeStr;
>    CHAR16                *FirmwareVolumesStr;
> -  UINT32                ProcessAffinityMask;
> -  UINT32                SystemAffinityMask;
> +  UINTN                 ProcessAffinityMask;
> +  UINTN                 SystemAffinityMask;
>    INT32                 LowBit;
> 
>    //
> @@ -414,7 +414,7 @@ Returns:
>    // Determine the first thread available to this process.
>    //
>    if (GetProcessAffinityMask (GetCurrentProcess (), &ProcessAffinityMask, &SystemAffinityMask)) {
> -    LowBit = (INT32)LowBitSet32 (ProcessAffinityMask);
> +    LowBit = (INT32)LowBitSet32 ((UINT32)ProcessAffinityMask);
>      if (LowBit != -1) {
>        //
>        // Force the system to bind the process to a single thread to work
> diff --git a/EmulatorPkg/EmulatorPkg.dsc b/EmulatorPkg/EmulatorPkg.dsc
> index 20f1187713..109685b062 100644
> --- a/EmulatorPkg/EmulatorPkg.dsc
> +++ b/EmulatorPkg/EmulatorPkg.dsc
> @@ -237,9 +237,11 @@
> 
>  [Components]
>  !if "IA32" in $(ARCH) || "X64" in $(ARCH)
> -  !if "MSFT" in $(FAMILY)
> +  !if "MSFT" in $(FAMILY) || $(WIN_HOST_BUILD) == TRUE
>      ##
>      #  Emulator, OS WIN application
> +    #  CLANG9 is cross OS tool chain. It depends on WIN_HOST_BUILD flag
> +    #  to build WinHost application.
>      ##
>      EmulatorPkg/Win/Host/WinHost.inf
>    !else
> @@ -419,7 +421,17 @@
> 
>    MSFT:DEBUG_*_*_CC_FLAGS = /Od /Oy-
>    MSFT:NOOPT_*_*_CC_FLAGS = /Od /Oy-
> +  GCC:DEBUG_CLANG9_*_CC_FLAGS =-O0 -Wno-unused-command-line-argument -Wno-incompatible-pointer-types -Wno-
> enum-conversion -Wno-incompatible-pointer-types -Wno-sometimes-uninitialized -Wno-constant-conversion -Wno-main-
> return-type
> 
>    MSFT:*_*_*_DLINK_FLAGS     = /ALIGN:4096 /FILEALIGN:4096 /SUBSYSTEM:CONSOLE
>    MSFT:DEBUG_*_*_DLINK_FLAGS = /EXPORT:InitializeDriver=$(IMAGE_ENTRY_POINT) /BASE:0x10000
>    MSFT:NOOPT_*_*_DLINK_FLAGS = /EXPORT:InitializeDriver=$(IMAGE_ENTRY_POINT) /BASE:0x10000
> +
> +!if $(WIN_HOST_BUILD) == TRUE
> +  #
> +  # CLANG9 tool chain depends on WIN_HOST_BUILD flag to generate the windows application.
> +  #
> +  GCC:*_CLANG9_*_DLINK_FLAGS     = /ALIGN:4096 /FILEALIGN:4096 /SUBSYSTEM:CONSOLE
> +  GCC:DEBUG_CLANG9_*_DLINK_FLAGS = /EXPORT:InitializeDriver=$(IMAGE_ENTRY_POINT) /BASE:0x10000
> +  GCC:NOOPT_CLANG9_*_DLINK_FLAGS = /EXPORT:InitializeDriver=$(IMAGE_ENTRY_POINT) /BASE:0x10000
> +!endif
> diff --git a/EmulatorPkg/Win/Host/WinHost.inf b/EmulatorPkg/Win/Host/WinHost.inf
> index 631d5a6470..1adca10d79 100644
> --- a/EmulatorPkg/Win/Host/WinHost.inf
> +++ b/EmulatorPkg/Win/Host/WinHost.inf
> @@ -95,3 +95,9 @@
>    MSFT:*_VS2017_X64_DLINK_FLAGS      = /LIBPATH:"%VCToolsInstallDir%lib\x64"
> /LIBPATH:"%UniversalCRTSdkDir%lib\%UCRTVersion%\ucrt\x64"
> /LIBPATH:"%WindowsSdkDir%lib\%WindowsSDKLibVersion%\um\x64" /NOLOGO /SUBSYSTEM:CONSOLE /NODEFAULTLIB
> /IGNORE:4086 /MAP /OPT:REF /DEBUG /MACHINE:AMD64 /LTCG Kernel32.lib MSVCRTD.lib vcruntimed.lib ucrtd.lib
> Gdi32.lib User32.lib Winmm.lib Advapi32.lib
>    MSFT:*_*_X64_ASM_FLAGS            == /nologo /W3 /WX /c /Cx /Zd /W0 /Zi
>    MSFT:*_*_X64_ASMLINK_FLAGS        == /link /nologo
> +
> +  GCC:*_CLANG9_X64_DLINK_FLAGS == /out:"$(BIN_DIR)\$(BASE_NAME).exe" /base:0x10000000
> /pdb:"$(BIN_DIR)\$(BASE_NAME).pdb"  /LIBPATH:"%UniversalCRTSdkDir%lib\%UCRTVersion%\ucrt\x64"
> /LIBPATH:"%WindowsSdkDir%lib\%WindowsSDKLibVersion%\um\x64" /LIBPATH:"%VCToolsInstallDir%lib\x64"   /NOLOGO
> /SUBSYSTEM:CONSOLE /NODEFAULTLIB /IGNORE:4086  /OPT:REF /DEBUG /MACHINE:AMD64 Kernel32.lib MSVCRTD.lib
> vcruntimed.lib ucrtd.lib Gdi32.lib User32.lib Winmm.lib Advapi32.lib /lldmap  /EXPORT:InitializeDriver=_ModuleEntryPoint
> +  GCC:*_CLANG9_X64_CC_FLAGS == -m64 -g -fshort-wchar -fno-strict-aliasing -Wall -c -include AutoGen.h -D
> _CRT_SECURE_NO_WARNINGS -Wnonportable-include-path  -D UNICODE -D _CRT_SECURE_NO_DEPRECATE
> +
> +  GCC:*_CLANG9_IA32_DLINK_FLAGS == /out:"$(BIN_DIR)\$(BASE_NAME).exe" /base:0x10000000
> /pdb:"$(BIN_DIR)\$(BASE_NAME).pdb" /LIBPATH:"%UniversalCRTSdkDir%lib\%UCRTVersion%\ucrt\x86"
> /LIBPATH:"%WindowsSdkDir%lib\%WindowsSDKLibVersion%\um\x86" /LIBPATH:"%VCToolsInstallDir%ib\x86"   /NOLOGO
> /SUBSYSTEM:CONSOLE /NODEFAULTLIB /IGNORE:4086  /OPT:REF /DEBUG /MACHINE:I386 Kernel32.lib MSVCRTD.lib
> vcruntimed.lib ucrtd.lib Gdi32.lib User32.lib Winmm.lib Advapi32.lib /lldmap  /EXPORT:InitializeDriver=_ModuleEntryPoint
> +  GCC:*_CLANG9_IA32_CC_FLAGS == -m32 -g -fshort-wchar -fno-strict-aliasing -Wall -c -include AutoGen.h -D
> _CRT_SECURE_NO_WARNINGS -Wnonportable-include-path  -D UNICODE -D _CRT_SECURE_NO_DEPRECATE
> --
> 2.13.0.windows.1
> 
> 
> 


  reply	other threads:[~2019-10-23  8:48 UTC|newest]

Thread overview: 4+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2019-10-23  8:46 [Patch v5 10/11] EmulatorPkg: Enable CLANG9 tool chain Liming Gao
2019-10-23  8:47 ` Ni, Ray [this message]
2019-10-24 17:09 ` Andrew Fish
2019-10-25  1:38   ` [edk2-devel] " Liming Gao

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