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From: "Marvin Häuser" <Marvin.Haeuser@outlook.com>
To: "edk2-devel@lists.01.org" <edk2-devel@lists.01.org>
Subject: Re: writing EDK compatible application.
Date: Tue, 4 Jul 2017 17:51:37 +0000	[thread overview]
Message-ID: <AM4PR06MB14911F660EB1751806C7353880D70@AM4PR06MB1491.eurprd06.prod.outlook.com> (raw)
In-Reply-To: <DM5PR11MB1578C9C01ACC38AEC83E7E05DCD70@DM5PR11MB1578.namprd11.prod.outlook.com>

Well, if EFI Shell 1.0 works, why not use it?
Mac EFI exposes the ConsoleControl protocol, which lets you switch between text and graphics mode.
That might be the reason your text outputs don't show, because graphics is the default mode on Mac EFI,
though I could never test this myself as I lack the hardware.

Regards,
Marvin.

> -----Original Message-----
> From: Amit kumar [mailto:akamit91@hotmail.com]
> Sent: Tuesday, July 4, 2017 7:46 PM
> To: Marvin H?user <Marvin.Haeuser@outlook.com>
> Cc: edk2-devel@lists.01.org
> Subject: Re: [edk2] writing EDK compatible application.
> 
> Hi,
> Yes intact it’s MacBook, but is there another way to do it without UEFI shell.
> In edk2/shellpkgbin are 2.2+, even shell fails to execute on Mac.
> Although efi shell 1.0 works. Is there a to do it without shell ?
> Thanks
> Amit
> > On Jul 4, 2017, at 11:05 PM, Marvin H?user
> <Marvin.Haeuser@outlook.com> wrote:
> >
> > Hey,
> >
> > The entry point declarations and the calling conventions have not changed
> since EFI 1.10, though X64 was not a supported platform for 1.10 if I
> remember correctly.
> > To be honest, I never saw an x64 EFI 1.10 implementation other than
> Apple's, though even if it still signals that version, it's actually more UEFI by
> now.
> > I don't own a Mac, so if it's the platform you tested your app on, I can't tell
> you why it didn't work, but I would suggest you to run the app from an EFI
> Shell.
> >
> > Regards,
> > Marvin.
> >
> >> -----Original Message-----
> >> From: edk2-devel [mailto:edk2-devel-bounces@lists.01.org] On Behalf
> >> Of Amit kumar
> >> Sent: Tuesday, July 4, 2017 7:21 PM
> >> To: edk2-devel@lists.01.org
> >> Subject: [edk2] writing EDK compatible application.
> >>
> >>
> >> HI,
> >>
> >> I have written a code (say helloworld program ) using edk2 framework,
> >> named the output efi file as BOOTx64.efi and placed it on a removable
> >> media in EFI/BOOT/ directory so that the application is listed in one time
> boot menu.
> >> When selected from boot menu it prints "Hello World".
> >> Which works as expected when tested on UEFI 2.3 and above platforms.
> >> But the same code fails to execute on EFI 1.10 platforms. Which i
> >> suppose is the problem with application entry point.
> >> Can somebody suggest me a way so that the application entry function
> >> can be compatible to both the platform. Even when written according
> >> to UEFI 2.5+ Spec ?
> >>
> >> Thanks
> >> Amit
> >> _______________________________________________
> >> edk2-devel mailing list
> >> edk2-devel@lists.01.org
> >> https://lists.01.org/mailman/listinfo/edk2-devel


  reply	other threads:[~2017-07-04 17:50 UTC|newest]

Thread overview: 10+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2017-07-04 17:20 writing EDK compatible application Amit kumar
2017-07-04 17:35 ` Marvin H?user
2017-07-04 17:46   ` Amit kumar
2017-07-04 17:51     ` Marvin Häuser [this message]
2017-07-04 17:55       ` Amit kumar
2017-07-04 18:13         ` Amit kumar
2017-07-04 21:30           ` Andrew Fish
2017-07-04 20:10 ` Laszlo Ersek
2017-07-05 12:24   ` Amit kumar
2017-07-05 12:58   ` Rod Smith

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