From mboxrd@z Thu Jan 1 00:00:00 1970 Authentication-Results: mx.groups.io; dkim=missing; spf=pass (domain: intel.com, ip: 134.134.136.65, mailfrom: hao.a.wu@intel.com) Received: from mga03.intel.com (mga03.intel.com [134.134.136.65]) by groups.io with SMTP; Wed, 07 Aug 2019 01:05:20 -0700 X-Amp-Result: SKIPPED(no attachment in message) X-Amp-File-Uploaded: False Received: from orsmga003.jf.intel.com ([10.7.209.27]) by orsmga103.jf.intel.com with ESMTP/TLS/DHE-RSA-AES256-GCM-SHA384; 07 Aug 2019 00:59:49 -0700 X-ExtLoop1: 1 X-IronPort-AV: E=Sophos;i="5.64,356,1559545200"; d="scan'208";a="176887794" Received: from fmsmsx105.amr.corp.intel.com ([10.18.124.203]) by orsmga003.jf.intel.com with ESMTP; 07 Aug 2019 00:59:48 -0700 Received: from fmsmsx155.amr.corp.intel.com (10.18.116.71) by FMSMSX105.amr.corp.intel.com (10.18.124.203) with Microsoft SMTP Server (TLS) id 14.3.439.0; Wed, 7 Aug 2019 00:59:47 -0700 Received: from shsmsx101.ccr.corp.intel.com (10.239.4.153) by FMSMSX155.amr.corp.intel.com (10.18.116.71) with Microsoft SMTP Server (TLS) id 14.3.439.0; Wed, 7 Aug 2019 00:59:47 -0700 Received: from shsmsx104.ccr.corp.intel.com ([169.254.5.112]) by SHSMSX101.ccr.corp.intel.com ([169.254.1.80]) with mapi id 14.03.0439.000; Wed, 7 Aug 2019 15:59:46 +0800 From: "Wu, Hao A" To: "Kinney, Michael D" , "devel@edk2.groups.io" CC: "Justen, Jordan L" , Andrew Fish , "Ni, Ray" Subject: Re: [edk2-devel] [Patch 2/3] EmulatorPkg: Remove UNIX_SEC_BUILD/WIN_SEC_BUILD Thread-Topic: [edk2-devel] [Patch 2/3] EmulatorPkg: Remove UNIX_SEC_BUILD/WIN_SEC_BUILD Thread-Index: AQHVTNd/EUyrvXza6UmwAM3ULdKpEabvO8iw//+MigCAAInrgA== Date: Wed, 7 Aug 2019 07:59:45 +0000 Message-ID: References: <20190807042028.21988-1-michael.d.kinney@intel.com> <20190807042028.21988-3-michael.d.kinney@intel.com> In-Reply-To: Accept-Language: zh-CN, en-US X-MS-Has-Attach: X-MS-TNEF-Correlator: x-originating-ip: [10.239.127.40] MIME-Version: 1.0 Return-Path: hao.a.wu@intel.com Content-Language: en-US Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: quoted-printable > -----Original Message----- > From: Kinney, Michael D > Sent: Wednesday, August 07, 2019 3:45 PM > To: Wu, Hao A; devel@edk2.groups.io; Kinney, Michael D > Cc: Justen, Jordan L; Andrew Fish; Ni, Ray > Subject: RE: [edk2-devel] [Patch 2/3] EmulatorPkg: Remove > UNIX_SEC_BUILD/WIN_SEC_BUILD >=20 > Hao Wu, >=20 > I put the arch check in on purpose because more > CPU archs might be added in the future. Got it. I agree. Please keep my RB tag in the previous reply. Best Regards, Hao Wu >=20 > Mike >=20 > > -----Original Message----- > > From: Wu, Hao A > > Sent: Tuesday, August 6, 2019 11:42 PM > > To: devel@edk2.groups.io; Kinney, Michael D > > > > Cc: Justen, Jordan L ; > > Andrew Fish ; Ni, Ray > > > > Subject: RE: [edk2-devel] [Patch 2/3] EmulatorPkg: > > Remove UNIX_SEC_BUILD/WIN_SEC_BUILD > > > > > -----Original Message----- > > > From: devel@edk2.groups.io > > [mailto:devel@edk2.groups.io] On Behalf Of > > > Michael D Kinney > > > Sent: Wednesday, August 07, 2019 12:20 PM > > > To: devel@edk2.groups.io > > > Cc: Justen, Jordan L; Andrew Fish; Ni, Ray > > > Subject: [edk2-devel] [Patch 2/3] EmulatorPkg: Remove > > > UNIX_SEC_BUILD/WIN_SEC_BUILD > > > > > > https://bugzilla.tianocore.org/show_bug.cgi?id=3D2055 > > > > > > Remove the use of the defines UNIX_SEC_BUILD and > > WIN_SEC_BUILD. This > > > simplifies the build command for the EmulatorPkg. > > Instead, use !if > > > statements in the DSC file using (ARCH) and $(FAMILY) > > to determine if > > > the build is for a Windows or POSIX environment. > > > > > > The Readme.md, BAT, and sh files are also updated to > > remove the use of > > > these defines. > > > > > > Cc: Jordan Justen > > > Cc: Andrew Fish > > > Cc: Ray Ni > > > Signed-off-by: Michael D Kinney > > > > > --- > > > EmulatorPkg/EmulatorPkg.dsc | 24 > > ++++++++++++------------ > > > EmulatorPkg/Readme.md | 8 ++++---- > > > EmulatorPkg/Win/VS2017/BuildVS.bat | 2 +- > > > EmulatorPkg/build.sh | 8 ++++---- > > > 4 files changed, 21 insertions(+), 21 deletions(-) > > > > > > diff --git a/EmulatorPkg/EmulatorPkg.dsc > > b/EmulatorPkg/EmulatorPkg.dsc > > > index c4ec10d1d8..c9e4a5b34d 100644 > > > --- a/EmulatorPkg/EmulatorPkg.dsc > > > +++ b/EmulatorPkg/EmulatorPkg.dsc > > > @@ -240,18 +240,18 @@ [PcdsDynamicHii.common.DEFAULT] > > > > > > > > gEfiMdePkgTokenSpaceGuid.PcdPlatformBootTimeOut|L"Timeo > > ut"|gEfiGlo > > > balVariableGuid|0x0|10 > > > > > > [Components] > > > -!ifdef $(UNIX_SEC_BUILD) > > > - ## > > > - # Emulator, OS POSIX application > > > - ## > > > - EmulatorPkg/Unix/Host/Host.inf > > > -!endif > > > - > > > -!ifdef $(WIN_SEC_BUILD) > > > - ## > > > - # Emulator, OS WIN application > > > - ## > > > - EmulatorPkg/Win/Host/WinHost.inf > > > +!if "IA32" in $(ARCH) || "X64" in $(ARCH) > > > > > > Just a thought, the only supported architectures within > > EmulatorPkg.dsc are IA32 and X64 at this moment. Do you > > think we can omit the arch check here? > > > > Anyway, the patch looks good to me: > > Reviewed-by: Hao A Wu > > > > Best Regards, > > Hao Wu > > > > > > > + !if "MSFT" in $(FAMILY) > > > + ## > > > + # Emulator, OS WIN application > > > + ## > > > + EmulatorPkg/Win/Host/WinHost.inf > > > + !else > > > + ## > > > + # Emulator, OS POSIX application > > > + ## > > > + EmulatorPkg/Unix/Host/Host.inf > > > + !endif > > > !endif > > > > > > !ifndef $(SKIP_MAIN_BUILD) > > > diff --git a/EmulatorPkg/Readme.md > > b/EmulatorPkg/Readme.md index > > > 461975e859..5ea61ca7ab 100644 > > > --- a/EmulatorPkg/Readme.md > > > +++ b/EmulatorPkg/Readme.md > > > @@ -21,19 +21,19 @@ > > > > > https://github.com/tianocore/tianocore.github.io/wiki/E > > mulatorPkg > > > **You can use the following command to build.** > > > * 32bit emulator in Windows: > > > > > > - `build -p EmulatorPkg\EmulatorPkg.dsc -t VS2017 > > -D WIN_SEC_BUILD -a > > > IA32` > > > + `build -p EmulatorPkg\EmulatorPkg.dsc -t VS2017 > > -a IA32` > > > > > > * 64bit emulator in Windows: > > > > > > - `build -p EmulatorPkg\EmulatorPkg.dsc -t VS2017 > > -D WIN_SEC_BUILD -a > > > X64` > > > + `build -p EmulatorPkg\EmulatorPkg.dsc -t VS2017 > > -a X64` > > > > > > * 32bit emulator in Linux: > > > > > > - `build -p EmulatorPkg\EmulatorPkg.dsc -t GCC5 -D > > UNIX_SEC_BUILD -a > > > IA32` > > > + `build -p EmulatorPkg\EmulatorPkg.dsc -t GCC5 -a > > IA32` > > > > > > * 64bit emulator in Linux: > > > > > > - `build -p EmulatorPkg\EmulatorPkg.dsc -t GCC5 -D > > UNIX_SEC_BUILD -a > > > X64` > > > + `build -p EmulatorPkg\EmulatorPkg.dsc -t GCC5 -a > > X64` > > > > > > **You can start/run the emulator using the following > > command:** > > > * 32bit emulator in Windows: > > > diff --git a/EmulatorPkg/Win/VS2017/BuildVS.bat > > > b/EmulatorPkg/Win/VS2017/BuildVS.bat > > > index 83aebc77dc..6fcf40cc0a 100644 > > > --- a/EmulatorPkg/Win/VS2017/BuildVS.bat > > > +++ b/EmulatorPkg/Win/VS2017/BuildVS.bat > > > @@ -1,3 +1,3 @@ > > > cd ../../../ > > > @call edksetup.bat > > > -build -p EmulatorPkg\EmulatorPkg.dsc -t VS2017 -D > > WIN_SEC_BUILD %* > > > +build -p EmulatorPkg\EmulatorPkg.dsc -t VS2017 %* > > > diff --git a/EmulatorPkg/build.sh > > b/EmulatorPkg/build.sh index > > > 2dab035ed5..60056e1b6c 100755 > > > --- a/EmulatorPkg/build.sh > > > +++ b/EmulatorPkg/build.sh > > > @@ -233,13 +233,13 @@ fi > > > > > > case $CLEAN_TYPE in > > > clean) > > > - build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc > > -a $PROCESSOR -b > > > $BUILDTARGET -t $HOST_TOOLS -D UNIX_SEC_BUILD -n 3 > > clean > > > + build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc > > -a $PROCESSOR -b > > > $BUILDTARGET -t $HOST_TOOLS -n 3 clean > > > build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc > > -a $PROCESSOR -b > > > $BUILDTARGET -t $TARGET_TOOLS -n 3 clean > > > exit $? > > > ;; > > > cleanall) > > > make -C $WORKSPACE/BaseTools clean > > > - build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc > > -a $PROCESSOR -b > > > $BUILDTARGET -t $HOST_TOOLS -D UNIX_SEC_BUILD -n 3 > > clean > > > + build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc > > -a $PROCESSOR -b > > > $BUILDTARGET -t $HOST_TOOLS -n 3 clean > > > build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc > > -a $PROCESSOR -b > > > $BUILDTARGET -t $TARGET_TOOLS -n 3 clean > > > build -p $WORKSPACE/ShellPkg/ShellPkg.dsc -a > > IA32 -b $BUILDTARGET > > > -t $TARGET_TOOLS -n 3 clean > > > exit $? > > > @@ -251,9 +251,9 @@ esac > > > # Build the edk2 EmulatorPkg > > > # > > > if [[ $HOST_TOOLS =3D=3D $TARGET_TOOLS ]]; then > > > - build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc > > $BUILD_OPTIONS -a > > > $PROCESSOR -b $BUILDTARGET -t $TARGET_TOOLS -D > > BUILD_$ARCH_SIZE -D > > > UNIX_SEC_BUILD $NETWORK_SUPPORT $BUILD_NEW_SHELL > > $BUILD_FAT -n > > > 3 > > > + build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc > > $BUILD_OPTIONS -a > > > $PROCESSOR -b $BUILDTARGET -t $TARGET_TOOLS -D > > BUILD_$ARCH_SIZE > > > $NETWORK_SUPPORT $BUILD_NEW_SHELL $BUILD_FAT -n 3 > > else > > > - build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc > > $BUILD_OPTIONS -a > > > $PROCESSOR -b $BUILDTARGET -t $HOST_TOOLS -D > > BUILD_$ARCH_SIZE -D > > > UNIX_SEC_BUILD -D SKIP_MAIN_BUILD -n 3 modules > > > + build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc > > $BUILD_OPTIONS -a > > > $PROCESSOR -b $BUILDTARGET -t $HOST_TOOLS -D > > BUILD_$ARCH_SIZE -D > > > SKIP_MAIN_BUILD -n 3 modules > > > build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc > > $BUILD_OPTIONS -a > > > $PROCESSOR -b $BUILDTARGET -t $TARGET_TOOLS -D > > BUILD_$ARCH_SIZE > > > $NETWORK_SUPPORT $BUILD_NEW_SHELL $BUILD_FAT -n 3 > > > cp > > > > > "$BUILD_OUTPUT_DIR/${BUILDTARGET}_$HOST_TOOLS/$PROCESSO > > R/Host" > > > $BUILD_ROOT_ARCH > > > fi > > > -- > > > 2.21.0.windows.1 > > > > > > > > >=20