From: "Ayush Singh" <ayushdevel1325@gmail.com>
To: "Kinney, Michael D" <michael.d.kinney@intel.com>
Cc: "devel@edk2.groups.io" <devel@edk2.groups.io>,
"mikuback@linux.microsoft.com" <mikuback@linux.microsoft.com>,
"Gaibusab, Jabeena B" <jabeena.b.gaibusab@intel.com>,
"Yao, Jiewen" <jiewen.yao@intel.com>
Subject: Re: [NetworkPkg] Clarification on EFI_TCP6_PROTOCOL Destruction Behavior
Date: Thu, 14 Jul 2022 00:00:00 +0530 [thread overview]
Message-ID: <CA+Yfj7uVxA_5J90kVUf5xc1VsC=FK85qMhh0sgWyDcZ6vCAtNg@mail.gmail.com> (raw)
In-Reply-To: <CO1PR11MB492997B72255692FC917CC97D2899@CO1PR11MB4929.namprd11.prod.outlook.com>
Thanks. I'm not sure if I will use it directly, but it gives a very
good idea about using these protocols in Rust std.
On Wed, Jul 13, 2022 at 11:07 PM Kinney, Michael D
<michael.d.kinney@intel.com> wrote:
>
> It may be simpler to use the following lib class that layers on top of the TCP protocols.
>
> https://github.com/tianocore/edk2/blob/master/NetworkPkg/Include/Library/TcpIoLib.h
>
> The implementation of this lib shows the correct sequence:
>
> https://github.com/tianocore/edk2/blob/master/NetworkPkg/Library/DxeTcpIoLib/DxeTcpIoLib.c
>
> It uses NetLib services too
>
> https://github.com/tianocore/edk2/blob/master/NetworkPkg/Library/DxeNetLib/DxeNetLib.c
>
> Mike
>
>
> > -----Original Message-----
> > From: Ayush Singh <ayushdevel1325@gmail.com>
> > Sent: Wednesday, July 13, 2022 9:45 AM
> > To: devel@edk2.groups.io
> > Cc: Kinney, Michael D <michael.d.kinney@intel.com>; mikuback@linux.microsoft.com; Gaibusab, Jabeena B
> > <jabeena.b.gaibusab@intel.com>; Yao, Jiewen <jiewen.yao@intel.com>
> > Subject: [NetworkPkg] Clarification on EFI_TCP6_PROTOCOL Destruction Behavior
> >
> > Hello everyone. I am trying to implement Network Support in Rust std for
> > UEFI. While trying to use the TCP6_PROTOCOL, I am not quite sure how to
> > deal with destructing the protocol. Since TCP6_PROTOCOL is created using
> > a EFI_SERVICE_BINDING_PROTCOL, it should be destroyed using the
> > `DestroyChild()` method. However, do I also have to call
> > `TCP6_PROTOCOL->Close()` before this or will `DestroyChild()` do that
> > implicitly? If I do have to call this method myself, then do I need to
> > do `DestroyChild()` in the `CloseToken->Event->NotifyFunction` or is it
> > fine to `DestroyChild()` after calling `Close()` (event though `Close`
> > is nonblocking) ?
> >
> >
> > Also, it would be great if someone can point me to some TCP Network
> > applications. I did find some but most were either drivers, or were very
> > simple and did not do any Cleanup stuff.
> >
> >
> > Note: Rust does not need the user to close the connection manually. It
> > is closed once the object is dropped (which is done once the object
> > owner goes out of scope at compile time).
> >
> >
> > Yours Sincerely
> >
> > Ayush Singh
>
next prev parent reply other threads:[~2022-07-13 18:29 UTC|newest]
Thread overview: 4+ messages / expand[flat|nested] mbox.gz Atom feed top
2022-07-13 16:44 [NetworkPkg] Clarification on EFI_TCP6_PROTOCOL Destruction Behavior Ayush Singh
2022-07-13 17:36 ` Michael D Kinney
2022-07-13 18:30 ` Ayush Singh [this message]
2022-07-15 21:03 ` Ayush Singh
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