Rebecca, It looks like VC++ is trying to honor the volatile by reading the variable, incase that has side effects. But the loop is not checking the value of the variable and it is just doing an unconditional jump. This is why I think it is likely a compiler bug. Since the compiler emitted a hard code jmp in a loop it optimized out the return instruction…. $LN10@CpuDeadLoo: mov rax, QWORD PTR Index$[rsp] call CpuPause jmp SHORT $LN10@CpuDeadLoo …. So changing the variable does not break you out of the loop. If you pc += 2 when you are at the jmp instruction that will not return you from CpuDeadLoop() that will just fall into the next function. That might work if CpuDeadLoop() was inlined, but if it was a call you would start running the next function in the binary. Thanks, Andrew Fish > On May 18, 2023, at 10:36 AM, Rebecca Cran wrote: > > When I use CpuDeadLoop for debugging on Aarch64 I have symbols loaded so I can just do ‘set Index=1’ and resume, but it sounds like the issue is that people want to sometimes debug without symbols/source, and the generated assembly is making that difficult. > > Rebecca > > On Thu, May 18, 2023, at 9:36 AM, Michael D Kinney wrote: >> Hi Ray, >> >> So the code generated does deadloop, but is just not easy to resume >> from as we have been able to do in the past. >> >> We use CpuDeadloop() for 2 purposes. One is a terminal condition with >> no reason to ever continue. >> >> The 2nd is a debug aide for developers to halt the system at a specific >> location and then continue from that point, usually with a debugger, to >> step through code to an area to evaluate unexpected behavior. >> >> We may have to do a NASM implementation of CpuDeadloop() to make sure >> it meets both use cases. >> >> Mike >> >> *From:* Ni, Ray >> *Sent:* Thursday, May 18, 2023 3:00 AM >> *To:* devel@edk2.groups.io >> *Cc:* Kinney, Michael D ; Rebecca Cran >> ; Ni, Ray >> *Subject:* CpuDeadLoop() is optimized by compiler >> >> Hi, >> Starting from certain version of Visual Studio C compiler (I don’t have >> the exact version. I am using VS2019), CpuDeadLoop is now optimized >> quite well by compiler. >> >> The optimization is so “good” that it becomes harder for developers to >> break out of the deadloop. >> >> I copied the assembly instructions as below for your reference. >> The compiler does not generate instructions that jump out of the loop >> when the Index is not zero. >> So in order to break out of the loop, developers need to: >> 1. Manually adjust rsp by increasing 40 >> 2. Manually “ret” >> >> I am not sure if anyone has interest to re-write this function so that >> compiler can be “fooled” again. >> Thanks, >> Ray >> >> ======================= >> ; Function compile flags: /Ogspy >> ; File e:\work\edk2\MdePkg\Library\BaseLib\CpuDeadLoop.c >> ; COMDAT CpuDeadLoop >> _TEXT SEGMENT >> Index$ = 48 >> CpuDeadLoop PROC >> ; COMDAT >> >> ; 26 : { >> >> $LN12: >> 00000 48 83 ec 28 sub rsp, 40 >> ; 00000028H >> >> ; 27 : volatile UINTN Index; >> ; 28 : >> ; 29 : for (Index = 0; Index == 0;) { >> >> 00004 48 c7 44 24 30 >> 00 00 00 00 mov QWORD PTR Index$[rsp], 0 >> $LN10@CpuDeadLoo: >> >> ; 30 : CpuPause (); >> >> 0000d 48 8b 44 24 30 mov rax, QWORD PTR Index$[rsp] >> 00012 e8 00 00 00 00 call CpuPause >> 00017 eb f4 jmp SHORT $LN10@CpuDeadLoo >> CpuDeadLoop ENDP >> _TEXT ENDS >> END >> >> >> > > >