From: "Nate DeSimone" <nathaniel.l.desimone@intel.com>
To: "Kinney, Michael D" <michael.d.kinney@intel.com>,
"devel@edk2.groups.io" <devel@edk2.groups.io>
Cc: Andrew Fish <afish@apple.com>, "Ni, Ray" <ray.ni@intel.com>,
"Chiu, Chasel" <chasel.chiu@intel.com>
Subject: Re: [edk2-devel] [PATCH v1] EmulatorPkg: Fix Terminal Issues
Date: Tue, 26 Sep 2023 20:50:33 +0000 [thread overview]
Message-ID: <MW4PR11MB5821ED2AE9EA9EBDD71EA066CDC3A@MW4PR11MB5821.namprd11.prod.outlook.com> (raw)
In-Reply-To: <MW4PR11MB58212283E83F24E0BA06FFBECDC3A@MW4PR11MB5821.namprd11.prod.outlook.com>
Looks like it compiles fine in VS2015, and we just removed the tools_def entries for every VC++ version older than that. And C99 has been in gcc for a very long time and clang forever. So perhaps we can start using C99 style variable declarations finally?
Thanks,
Nate
-----Original Message-----
From: Desimone, Nathaniel L
Sent: Tuesday, September 26, 2023 1:39 PM
To: Kinney, Michael D <michael.d.kinney@intel.com>; devel@edk2.groups.io
Cc: Andrew Fish <afish@apple.com>; Ni, Ray <ray.ni@intel.com>; Chiu, Chasel <chasel.chiu@intel.com>
Subject: RE: [PATCH v1] EmulatorPkg: Fix Terminal Issues
Oh, never mind, I see you are suggesting a C99 style variable declaration. Do we need to worry about old compiler that want all variable declarations at the top still?
Thanks,
Nate
-----Original Message-----
From: Desimone, Nathaniel L
Sent: Tuesday, September 26, 2023 1:38 PM
To: Kinney, Michael D <michael.d.kinney@intel.com>; devel@edk2.groups.io
Cc: Andrew Fish <afish@apple.com>; Ni, Ray <ray.ni@intel.com>; Chiu, Chasel <chasel.chiu@intel.com>
Subject: RE: [PATCH v1] EmulatorPkg: Fix Terminal Issues
Hi Mike,
Unfortunately, that change will generate the following warning on GCC4.6+
warning: variable "Success" set but not used [-Wunused-but-set-variable]
Hence why I wrote it that way. Let me know if you would like me to make a different change before committing.
Thanks,
Nate
-----Original Message-----
From: Kinney, Michael D <michael.d.kinney@intel.com>
Sent: Tuesday, September 26, 2023 1:03 PM
To: Desimone, Nathaniel L <nathaniel.l.desimone@intel.com>; devel@edk2.groups.io
Cc: Andrew Fish <afish@apple.com>; Ni, Ray <ray.ni@intel.com>; Chiu, Chasel <chasel.chiu@intel.com>; Kinney, Michael D <michael.d.kinney@intel.com>
Subject: RE: [PATCH v1] EmulatorPkg: Fix Terminal Issues
Thanks Nate!
I have noticed this issue for a while.
One comment below. With that update:
Reviewed-by: Michael D Kinney <michael.d.kinney@intel.com>
Mike
> -----Original Message-----
> From: Desimone, Nathaniel L <nathaniel.l.desimone@intel.com>
> Sent: Tuesday, September 26, 2023 11:36 AM
> To: devel@edk2.groups.io
> Cc: Andrew Fish <afish@apple.com>; Ni, Ray <ray.ni@intel.com>; Kinney,
> Michael D <michael.d.kinney@intel.com>; Chiu, Chasel
> <chasel.chiu@intel.com>
> Subject: [PATCH v1] EmulatorPkg: Fix Terminal Issues
>
> After running EmulatorPkg, one will notice that their terminal acts
> strangely. This is caused by the EmulatorPkg Host changing the
> terminal mode and not restoring the original mode, which is now fixed.
>
> Cc: Andrew Fish <afish@apple.com>
> Cc: Ray Ni <ray.ni@intel.com>
> Cc: Michael D Kinney <michael.d.kinney@intel.com>
> Cc: Chasel Chiu <chasel.chiu@intel.com>
> Signed-off-by: Nate DeSimone <nathaniel.l.desimone@intel.com>
> ---
> EmulatorPkg/Unix/Host/EmuThunk.c | 16 ++++++++++++-
> EmulatorPkg/Win/Host/WinThunk.c | 40
> +++++++++++++++++++++++++++++++-
> 2 files changed, 54 insertions(+), 2 deletions(-)
>
> diff --git a/EmulatorPkg/Unix/Host/EmuThunk.c
> b/EmulatorPkg/Unix/Host/EmuThunk.c
> index 6422f056a6..e6879db650 100644
> --- a/EmulatorPkg/Unix/Host/EmuThunk.c
> +++ b/EmulatorPkg/Unix/Host/EmuThunk.c
> @@ -9,7 +9,7 @@
> it may cause the table to be initialized with the members at the
> end being
> set to zero. This is bad as jumping to zero will crash.
>
> -Copyright (c) 2004 - 2019, Intel Corporation. All rights
> reserved.<BR>
> +Copyright (c) 2004 - 2023, Intel Corporation. All rights
> reserved.<BR>
> Portions copyright (c) 2008 - 2011, Apple Inc. All rights
> reserved.<BR>
> SPDX-License-Identifier: BSD-2-Clause-Patent
>
> @@ -34,6 +34,9 @@ UINTN settimer_callback = 0;
>
> BOOLEAN gEmulatorInterruptEnabled = FALSE;
>
> +STATIC BOOLEAN mEmulatorStdInConfigured = FALSE; STATIC struct
> +termios mOldTty;
> +
> UINTN
> SecWriteStdErr (
> IN UINT8 *Buffer,
> @@ -58,8 +61,15 @@ SecConfigStdIn (
> // Need to turn off line buffering, ECHO, and make it unbuffered.
> //
> tcgetattr (STDIN_FILENO, &tty);
> + if (!mEmulatorStdInConfigured) {
> + //
> + // Save the original state of the TTY so it can be restored on
> exit
> + //
> + CopyMem (&mOldTty, &tty, sizeof (struct termios)); }
> tty.c_lflag &= ~(ICANON | ECHO);
> tcsetattr (STDIN_FILENO, TCSANOW, &tty);
> + mEmulatorStdInConfigured = TRUE;
>
> // setvbuf (STDIN_FILENO, NULL, _IONBF, 0);
>
> @@ -338,6 +348,10 @@ SecExit (
> UINTN Status
> )
> {
> + // Reset the TTY back to its original state if
> + (mEmulatorStdInConfigured) {
> + tcsetattr (STDIN_FILENO, TCSANOW, &mOldTty); }
> exit (Status);
> }
>
> diff --git a/EmulatorPkg/Win/Host/WinThunk.c
> b/EmulatorPkg/Win/Host/WinThunk.c index 008e5755db..90a6da2ece 100644
> --- a/EmulatorPkg/Win/Host/WinThunk.c
> +++ b/EmulatorPkg/Win/Host/WinThunk.c
> @@ -1,6 +1,6 @@
> /**@file
>
> -Copyright (c) 2006 - 2018, Intel Corporation. All rights
> reserved.<BR>
> +Copyright (c) 2006 - 2023, Intel Corporation. All rights
> reserved.<BR>
> SPDX-License-Identifier: BSD-2-Clause-Patent
>
> Module Name:
> @@ -30,6 +30,12 @@ Abstract:
>
> #include "WinHost.h"
>
> +STATIC BOOLEAN mEmulatorStdInConfigured = FALSE; STATIC DWORD
> +mOldStdInMode; #if defined (NTDDI_VERSION) && defined
> +(NTDDI_WIN10_TH2) &&
> (NTDDI_VERSION > NTDDI_WIN10_TH2)
> + STATIC DWORD mOldStdOutMode;
> +#endif
> +
> UINTN
> SecWriteStdErr (
> IN UINT8 *Buffer,
> @@ -61,6 +67,12 @@ SecConfigStdIn (
>
> Success = GetConsoleMode (GetStdHandle (STD_INPUT_HANDLE), &Mode);
> if (Success) {
> + if (!mEmulatorStdInConfigured) {
> + //
> + // Save the original state of the console so it can be restored
> on exit
> + //
> + mOldStdInMode = Mode;
> + }
> //
> // Disable buffer (line input), echo, mouse, window
> //
> @@ -82,6 +94,12 @@ SecConfigStdIn (
> //
> if (Success) {
> Success = GetConsoleMode (GetStdHandle (STD_OUTPUT_HANDLE),
> &Mode);
> + if (!mEmulatorStdInConfigured) {
> + //
> + // Save the original state of the console so it can be restored
> on exit
> + //
> + mOldStdOutMode = Mode;
> + }
> if (Success) {
> Success = SetConsoleMode (
> GetStdHandle (STD_OUTPUT_HANDLE), @@ -91,6 +109,9
> @@ SecConfigStdIn (
> }
>
> #endif
> + if (Success) {
> + mEmulatorStdInConfigured = TRUE;
> + }
> return Success ? EFI_SUCCESS : EFI_DEVICE_ERROR; }
>
> @@ -467,6 +488,23 @@ SecExit (
> UINTN Status
> )
> {
> + #if defined (NTDDI_VERSION) && defined (NTDDI_WIN10_TH2) &&
> (NTDDI_VERSION > NTDDI_WIN10_TH2)
> + BOOL Success;
> + #endif
> +
> + if (mEmulatorStdInConfigured) {
> + //
> + // Reset the console back to its original state
> + //
> + #if defined (NTDDI_VERSION) && defined (NTDDI_WIN10_TH2) &&
> (NTDDI_VERSION > NTDDI_WIN10_TH2)
I think the BOOL Success variable could be added here and reduce the #if statements
> + Success = SetConsoleMode (GetStdHandle (STD_INPUT_HANDLE),
> mOldStdInMode);
> + if (Success) {
> + SetConsoleMode (GetStdHandle (STD_OUTPUT_HANDLE),
> mOldStdOutMode);
> + }
> + #else
> + SetConsoleMode (GetStdHandle (STD_INPUT_HANDLE), mOldStdInMode);
> + #endif }
> exit ((int)Status);
> }
>
> --
> 2.34.1
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next prev parent reply other threads:[~2023-09-26 20:50 UTC|newest]
Thread overview: 7+ messages / expand[flat|nested] mbox.gz Atom feed top
2023-09-26 18:36 [edk2-devel] [PATCH v1] EmulatorPkg: Fix Terminal Issues Nate DeSimone
2023-09-26 20:03 ` Michael D Kinney
2023-09-26 20:37 ` Nate DeSimone
2023-09-26 20:39 ` Nate DeSimone
2023-09-26 20:50 ` Nate DeSimone [this message]
2023-09-26 21:42 ` Michael D Kinney
2023-09-27 2:59 ` Nate DeSimone
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