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From: "Pete Batard" <pete@akeo.ie>
To: devel@edk2.groups.io, ching.jenx.cheng@intel.com
Cc: Amy Chan <amy.chan@intel.com>, Bob Feng <bob.c.feng@intel.com>,
	Liming Gao <liming.gao@intel.com>
Subject: Re: [edk2-devel] [PATCH 1/2] Add VS2019 Toolchain def
Date: Wed, 11 Sep 2019 16:43:15 +0100	[thread overview]
Message-ID: <b9cdbbe0-7ae9-091e-b44c-a90ecf328b71@akeo.ie> (raw)
In-Reply-To: <20190911060804.15728-2-ching.jenx.cheng@intel.com>

Hi Ching JenX,

Please see two comments inline.

On 2019.09.11 07:08, Cheng, Ching JenX wrote:
> REF: https://bugzilla.tianocore.org/show_bug.cgi?id=2182
> 
> In order to support VS2019,
> the first thing need to do is add 2019 toolchain on tools_def.template
> 
> Change-Id: Id52abdc9762cf06bb9a38bbfd1153608c878d839
> Cc: Amy Chan <amy.chan@intel.com>
> Cc: Bob Feng <bob.c.feng@intel.com>
> Cc: Liming Gao <liming.gao@intel.com>
> Signed-off-by: Ching JenX Cheng <ching.jenx.cheng@intel.com>
> ---
>   BaseTools/Conf/tools_def.template | 134 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++------------
>   1 file changed, 122 insertions(+), 12 deletions(-)
> 
> diff --git a/BaseTools/Conf/tools_def.template b/BaseTools/Conf/tools_def.template
> index 8f0e6cb6c2..7585a3e5db 100755
> --- a/BaseTools/Conf/tools_def.template
> +++ b/BaseTools/Conf/tools_def.template
> @@ -63,27 +63,35 @@ DEFINE VS2017_BIN_X64     = DEF(VS2017_BIN)\HostDEF(VS2017_HOST)\x64
>   DEFINE VS2017_BIN_ARM     = DEF(VS2017_BIN)\HostDEF(VS2017_HOST)\arm
>   DEFINE VS2017_BIN_AARCH64 = DEF(VS2017_BIN)\HostDEF(VS2017_HOST)\arm64
>   
> -DEFINE WINSDK_BIN       = ENV(WINSDK_PREFIX)
> -DEFINE WINSDKx86_BIN    = ENV(WINSDKx86_PREFIX)
> +DEFINE VS2019_BIN         = ENV(VS2019_PREFIX)bin
> +DEFINE VS2019_HOST        = x86
> +DEFINE VS2019_BIN_HOST    = DEF(VS2019_BIN)\HostDEF(VS2019_HOST)\DEF(VS2019_HOST)
> +DEFINE VS2019_BIN_IA32    = DEF(VS2019_BIN)\HostDEF(VS2019_HOST)\x86
> +DEFINE VS2019_BIN_X64     = DEF(VS2019_BIN)\HostDEF(VS2019_HOST)\x64
> +DEFINE VS2019_BIN_ARM     = DEF(VS2019_BIN)\HostDEF(VS2019_HOST)\arm
> +DEFINE VS2019_BIN_AARCH64 = DEF(VS2019_BIN)\HostDEF(VS2019_HOST)\arm64
> +
> +DEFINE WINSDK_BIN           = ENV(WINSDK_PREFIX)
> +DEFINE WINSDKx86_BIN        = ENV(WINSDKx86_PREFIX)
>   
>   # Microsoft Visual Studio 2010
> -DEFINE WINSDK7_BIN       = ENV(WINSDK7_PREFIX)
> -DEFINE WINSDK7x86_BIN    = ENV(WINSDK7x86_PREFIX)
> +DEFINE WINSDK7_BIN          = ENV(WINSDK7_PREFIX)
> +DEFINE WINSDK7x86_BIN       = ENV(WINSDK7x86_PREFIX)
>   
>   # Microsoft Visual Studio 2012 Update 1 (required for rc.exe that was not included in the initial release)
> -DEFINE WINSDK71_BIN       = ENV(WINSDK71_PREFIX)
> -DEFINE WINSDK71x86_BIN    = ENV(WINSDK71x86_PREFIX)
> +DEFINE WINSDK71_BIN         = ENV(WINSDK71_PREFIX)
> +DEFINE WINSDK71x86_BIN      = ENV(WINSDK71x86_PREFIX)
>   
>   # Microsoft Visual Studio 2013 Professional Edition
> -DEFINE WINSDK8_BIN       = ENV(WINSDK8_PREFIX)x86\
> -DEFINE WINSDK8x86_BIN    = ENV(WINSDK8x86_PREFIX)x64
> +DEFINE WINSDK8_BIN          = ENV(WINSDK8_PREFIX)x86\
> +DEFINE WINSDK8x86_BIN       = ENV(WINSDK8x86_PREFIX)x64
>   
>   # Microsoft Visual Studio 2015 Professional Edition
> -DEFINE WINSDK81_BIN       = ENV(WINSDK81_PREFIX)x86\
> -DEFINE WINSDK81x86_BIN    = ENV(WINSDK81x86_PREFIX)x64
> +DEFINE WINSDK81_BIN         = ENV(WINSDK81_PREFIX)x86\
> +DEFINE WINSDK81x86_BIN      = ENV(WINSDK81x86_PREFIX)x64
>   
> -# Microsoft Visual Studio 2017 Professional Edition
> -DEFINE WINSDK10_BIN       = ENV(WINSDK10_PREFIX)DEF(VS2017_HOST)
> +# Microsoft Visual Studio 2017/2019 Professional Edition
> +DEFINE WINSDK10_BIN         = ENV(WINSDK10_PREFIX)DEF(VS2017_HOST)

The above line does not use the VS2019_HOST defined above, so I think we 
want to fix that.

I wouldn't expect many people to use both VS2017 and VS2019 toolchains 
with a different host platform (e.g. x64 for VS2019 and x86 for VS2017) 
so I'd suggest that we use a single "VS_HOST" that applies to both 
platforms.

>   
>   # These defines are needed for certain Microsoft Visual Studio tools that
>   # are used by other toolchains.  An example is that ICC on Windows normally
> @@ -218,6 +226,17 @@ DEFINE DTC_BIN                 = ENV(DTC_PREFIX)dtc
>   #                        Note:
>   #                             Building of XIP firmware images for ARM/ARM64 is not currently supported (only applications).
>   #                             /FILEALIGN:4096 and other changes are needed for ARM firmware builds.
> +#   VS2019      -win32-  Requires:
> +#                             Microsoft Visual Studio 2019 version 16.2 or later
> +#                        Optional:
> +#                             Required to build EBC drivers:
> +#                               Intel(r) Compiler for Efi Byte Code (Intel(r) EBC Compiler)
> +#                             Required to build platforms or ACPI tables:
> +#                               Intel(r) ACPI Compiler (iasl.exe) from
> +#                               https://acpica.org/downloads
> +#                        Note:
> +#                             Building of XIP firmware images for ARM/ARM64 is not currently supported (only applications).
> +#                             /FILEALIGN:4096 and other changes are needed for ARM firmware builds.
>   #   GCC48       -Linux,Windows-  Requires:
>   #                             GCC 4.8 targeting x86_64-linux-gnu, aarch64-linux-gnu, or arm-linux-gnueabi
>   #                        Optional:
> @@ -1691,6 +1710,97 @@ NOOPT_VS2017_AARCH64_DLINK_FLAGS   = /NOLOGO /NODEFAULTLIB /IGNORE:4001 /OPT:REF
>   *_VS2017_EBC_SLINK_FLAGS         = /lib /NOLOGO /MACHINE:EBC
>   *_VS2017_EBC_DLINK_FLAGS         = "C:\Program Files (x86)\Intel\EBC\Lib\EbcLib.lib" /NOLOGO /NODEFAULTLIB /MACHINE:EBC /OPT:REF /ENTRY:$(IMAGE_ENTRY_POINT) /SUBSYSTEM:EFI_BOOT_SERVICE_DRIVER /MAP /ALIGN:32 /DRIVER
>   
> +####################################################################################
> +#   VS2019       - Microsoft Visual Studio 2017 with Intel ASL
> +#   ASL          - Intel ACPI Source Language Compiler (iasl.exe)
> +####################################################################################
> +#   VS2019           - Microsoft Visual Studio 2017 professional Edition with Intel ASL
> +*_VS2019_*_*_FAMILY        = MSFT
> +*_VS2019_*_*_DLL           = DEF(VS2019_BIN_HOST)
> +
> +*_VS2019_*_MAKE_PATH       = DEF(VS2019_BIN_HOST)\nmake.exe
> +*_VS2019_*_MAKE_FLAG       = /nologo
> +*_VS2019_*_RC_PATH         = DEF(WINSDK10_BIN)\rc.exe
> +
> +*_VS2019_*_MAKE_FLAGS      = /nologo
> +*_VS2019_*_SLINK_FLAGS     = /NOLOGO /LTCG
> +*_VS2019_*_APP_FLAGS       = /nologo /E /TC
> +*_VS2019_*_PP_FLAGS        = /nologo /E /TC /FIAutoGen.h
> +*_VS2019_*_VFRPP_FLAGS     = /nologo /E /TC /DVFRCOMPILE /FI$(MODULE_NAME)StrDefs.h
> +*_VS2019_*_DLINK2_FLAGS    = /WHOLEARCHIVE
> +*_VS2019_*_ASM16_PATH      = DEF(VS2019_BIN_IA32)\ml.exe
> +
> +##################
> +# ASL definitions
> +##################
> +*_VS2019_*_ASL_PATH        = DEF(WIN_IASL_BIN)
> +*_VS2019_*_ASL_FLAGS       = DEF(DEFAULT_WIN_ASL_FLAGS)
> +*_VS2019_*_ASL_OUTFLAGS    = DEF(DEFAULT_WIN_ASL_OUTFLAGS)
> +*_VS2019_*_ASLCC_FLAGS     = DEF(MSFT_ASLCC_FLAGS)
> +*_VS2019_*_ASLPP_FLAGS     = DEF(MSFT_ASLPP_FLAGS)
> +*_VS2019_*_ASLDLINK_FLAGS  = DEF(MSFT_ASLDLINK_FLAGS)
> +
> +##################
> +# IA32 definitions
> +##################
> +*_VS2019_IA32_CC_PATH      = DEF(VS2019_BIN_IA32)\cl.exe
> +*_VS2019_IA32_VFRPP_PATH   = DEF(VS2019_BIN_IA32)\cl.exe
> +*_VS2019_IA32_ASLCC_PATH   = DEF(VS2019_BIN_IA32)\cl.exe
> +*_VS2019_IA32_ASLPP_PATH   = DEF(VS2019_BIN_IA32)\cl.exe
> +*_VS2019_IA32_SLINK_PATH   = DEF(VS2019_BIN_IA32)\lib.exe
> +*_VS2019_IA32_DLINK_PATH   = DEF(VS2019_BIN_IA32)\link.exe
> +*_VS2019_IA32_ASLDLINK_PATH= DEF(VS2019_BIN_IA32)\link.exe
> +*_VS2019_IA32_APP_PATH     = DEF(VS2019_BIN_IA32)\cl.exe
> +*_VS2019_IA32_PP_PATH      = DEF(VS2019_BIN_IA32)\cl.exe
> +*_VS2019_IA32_ASM_PATH     = DEF(VS2019_BIN_IA32)\ml.exe
> +
> +      *_VS2019_IA32_MAKE_FLAGS  = /nologo
> +  DEBUG_VS2019_IA32_CC_FLAGS    = /nologo /arch:IA32 /c /WX /GS- /W4 /Gs32768 /D UNICODE /O1b2 /GL /FIAutoGen.h /EHs-c- /GR- /GF /Gy /Z7 /Gw /MP
> +RELEASE_VS2019_IA32_CC_FLAGS    = /nologo /arch:IA32 /c /WX /GS- /W4 /Gs32768 /D UNICODE /O1b2 /GL /FIAutoGen.h /EHs-c- /GR- /GF /Gw /MP
> +NOOPT_VS2019_IA32_CC_FLAGS      = /nologo /arch:IA32 /c /WX /GS- /W4 /Gs32768 /D UNICODE /FIAutoGen.h /EHs-c- /GR- /GF /Gy /Z7 /Od /MP
> +
> +  DEBUG_VS2019_IA32_ASM_FLAGS   = /nologo /c /WX /W3 /Cx /coff /Zd /Zi
> +RELEASE_VS2019_IA32_ASM_FLAGS   = /nologo /c /WX /W3 /Cx /coff /Zd
> +NOOPT_VS2019_IA32_ASM_FLAGS     = /nologo /c /WX /W3 /Cx /coff /Zd /Zi
> +
> +  DEBUG_VS2019_IA32_NASM_FLAGS  = -Ox -f win32 -g
> +RELEASE_VS2019_IA32_NASM_FLAGS  = -Ox -f win32
> +NOOPT_VS2019_IA32_NASM_FLAGS    = -O0 -f win32 -g
> +
> +  DEBUG_VS2019_IA32_DLINK_FLAGS = /NOLOGO /NODEFAULTLIB /IGNORE:4001 /OPT:REF /OPT:ICF=10 /MAP /ALIGN:32 /SECTION:.xdata,D /SECTION:.pdata,D /MACHINE:X86 /LTCG /DLL /ENTRY:$(IMAGE_ENTRY_POINT) /SUBSYSTEM:EFI_BOOT_SERVICE_DRIVER /SAFESEH:NO /BASE:0 /DRIVER /DEBUG
> +RELEASE_VS2019_IA32_DLINK_FLAGS = /NOLOGO /NODEFAULTLIB /IGNORE:4001 /IGNORE:4254 /OPT:REF /OPT:ICF=10 /MAP /ALIGN:32 /SECTION:.xdata,D /SECTION:.pdata,D /MACHINE:X86 /LTCG /DLL /ENTRY:$(IMAGE_ENTRY_POINT) /SUBSYSTEM:EFI_BOOT_SERVICE_DRIVER /SAFESEH:NO /BASE:0 /DRIVER /MERGE:.rdata=.data
> +NOOPT_VS2019_IA32_DLINK_FLAGS   = /NOLOGO /NODEFAULTLIB /IGNORE:4001 /OPT:REF /OPT:ICF=10 /MAP /ALIGN:32 /SECTION:.xdata,D /SECTION:.pdata,D /MACHINE:X86 /LTCG /DLL /ENTRY:$(IMAGE_ENTRY_POINT) /SUBSYSTEM:EFI_BOOT_SERVICE_DRIVER /SAFESEH:NO /BASE:0 /DRIVER /DEBUG
> +
> +##################
> +# X64 definitions
> +##################
> +*_VS2019_X64_CC_PATH       = DEF(VS2019_BIN_X64)\cl.exe
> +*_VS2019_X64_PP_PATH       = DEF(VS2019_BIN_X64)\cl.exe
> +*_VS2019_X64_APP_PATH      = DEF(VS2019_BIN_X64)\cl.exe
> +*_VS2019_X64_VFRPP_PATH    = DEF(VS2019_BIN_X64)\cl.exe
> +*_VS2019_X64_ASLCC_PATH    = DEF(VS2019_BIN_X64)\cl.exe
> +*_VS2019_X64_ASLPP_PATH    = DEF(VS2019_BIN_X64)\cl.exe
> +*_VS2019_X64_ASM_PATH      = DEF(VS2019_BIN_X64)\ml64.exe
> +*_VS2019_X64_SLINK_PATH    = DEF(VS2019_BIN_X64)\lib.exe
> +*_VS2019_X64_DLINK_PATH    = DEF(VS2019_BIN_X64)\link.exe
> +*_VS2019_X64_ASLDLINK_PATH = DEF(VS2019_BIN_X64)\link.exe
> +
> +  DEBUG_VS2019_X64_CC_FLAGS     = /nologo /c /WX /GS- /W4 /Gs32768 /D UNICODE /O1b2s /GL /Gy /FIAutoGen.h /EHs-c- /GR- /GF /Z7 /Gw /MP
> +RELEASE_VS2019_X64_CC_FLAGS     = /nologo /c /WX /GS- /W4 /Gs32768 /D UNICODE /O1b2s /GL /Gy /FIAutoGen.h /EHs-c- /GR- /GF /Gw /MP
> +NOOPT_VS2019_X64_CC_FLAGS       = /nologo /c /WX /GS- /W4 /Gs32768 /D UNICODE /Gy /FIAutoGen.h /EHs-c- /GR- /GF /Z7 /Od /MP
> +
> +  DEBUG_VS2019_X64_ASM_FLAGS    = /nologo /c /WX /W3 /Cx /Zd /Zi
> +RELEASE_VS2019_X64_ASM_FLAGS    = /nologo /c /WX /W3 /Cx /Zd
> +NOOPT_VS2019_X64_ASM_FLAGS      = /nologo /c /WX /W3 /Cx /Zd /Zi
> +
> +  DEBUG_VS2019_X64_NASM_FLAGS   = -Ox -f win64 -g
> +RELEASE_VS2019_X64_NASM_FLAGS   = -Ox -f win64
> +NOOPT_VS2019_X64_NASM_FLAGS     = -O0 -f win64 -g
> +
> +  DEBUG_VS2019_X64_DLINK_FLAGS  = /NOLOGO /NODEFAULTLIB /IGNORE:4001 /IGNORE:4281 /OPT:REF /OPT:ICF=10 /MAP /ALIGN:32 /SECTION:.xdata,D /SECTION:.pdata,D /Machine:X64 /LTCG /DLL /ENTRY:$(IMAGE_ENTRY_POINT) /SUBSYSTEM:EFI_BOOT_SERVICE_DRIVER /SAFESEH:NO /BASE:0 /DRIVER /DEBUG
> +RELEASE_VS2019_X64_DLINK_FLAGS  = /NOLOGO /NODEFAULTLIB /IGNORE:4001 /IGNORE:4281 /IGNORE:4254 /OPT:REF /OPT:ICF=10 /MAP /ALIGN:32 /SECTION:.xdata,D /SECTION:.pdata,D /Machine:X64 /LTCG /DLL /ENTRY:$(IMAGE_ENTRY_POINT) /SUBSYSTEM:EFI_BOOT_SERVICE_DRIVER /SAFESEH:NO /BASE:0 /DRIVER /MERGE:.rdata=.data
> +NOOPT_VS2019_X64_DLINK_FLAGS    = /NOLOGO /NODEFAULTLIB /IGNORE:4001 /IGNORE:4281 /OPT:REF /OPT:ICF=10 /MAP /ALIGN:32 /SECTION:.xdata,D /SECTION:.pdata,D /Machine:X64 /LTCG /DLL /ENTRY:$(IMAGE_ENTRY_POINT) /SUBSYSTEM:EFI_BOOT_SERVICE_DRIVER /SAFESEH:NO /BASE:0 /DRIVER /DEBUG

Why are there no ARM, AARCH64 and EBC definitions, like there are for 
VS2017?

I am afraid there are some of us here that are actually mad enough to 
want to build ARM and AARCH64 EDK2 projects using Visual Studio... ;)

If it helps, I can confirm that simply copy/pasting the VS2017 sections 
and replacing all of the "VS2017" instances with "VS2019" appears to 
work just fine when compiling my ARM/AARCH64 projects. I haven't tested 
EBC, but I expect the same to be true.

Apart from that, both patches look good to me.

Regards,

/Pete

> +
>   ####################################################################################
>   # GCC Common
>   ####################################################################################
> 


  reply	other threads:[~2019-09-11 15:43 UTC|newest]

Thread overview: 7+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2019-09-11  6:08 [PATCH 0/2] *** Add VS2019 Support *** Cheng, Ching JenX
2019-09-11  6:08 ` [PATCH 1/2] Add VS2019 Toolchain def Cheng, Ching JenX
2019-09-11 15:43   ` Pete Batard [this message]
2019-09-16  2:25     ` [edk2-devel] " Cheng, Ching JenX
2019-09-16  9:47       ` Pete Batard
2019-09-11  6:08 ` [PATCH 2/2] Add VS2019 Support on ToolSetup Batches Cheng, Ching JenX
2019-09-16 15:52   ` Liming Gao

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